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  1. #1
    Player
    MagicalChase's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    88
    Character
    Emilie Castan
    World
    Lamia
    Main Class
    Machinist Lv 90
    This was a terrible change
    (3)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DeltaCyan View Post
    I believe they said it was because of trying to ease up server stress for the endwalker launch. Giving EXP after every individual kill across who knows how many instances at once was probably an easy target to get rid of to ease stress on the duty finder server. I believe they did the same thing for spiritbonding calculations too?
    This is the reason.

    I'm not sure why people are stating bots or farming trash mobs for exp as if it were fact. If you don't know the answer, be honest.
    (3)

  3. #3
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think it was a combination of factors because I distinctly remember them mentioning the trash farming as something they wanted to cut down on.

    It wouldn't have really done anything to affect the RMT bots because they're generally farming dungeons for the gil drops, not EXP.
    (0)
    Last edited by KageTokage; 04-01-2022 at 06:59 PM.

  4. #4
    Player
    Jennah's Avatar
    Join Date
    Jun 2017
    Posts
    734
    Character
    Jennah Arhtima
    World
    Ultros
    Main Class
    Ninja Lv 90
    The bots, man. It's because of the bots.
    (0)

  5. #5
    Player
    Tigerlilley's Avatar
    Join Date
    Aug 2014
    Posts
    508
    Character
    Tiger Lilia
    World
    Behemoth
    Main Class
    Monk Lv 90
    I never said dungeons are engaging or amazing content. But when the mobs had exp it at least made the race to the bosses feel like you're at least achieving something extra on the side which, for me, made trash palatable. Now everything just feels like its in the way.

    Not trying to argue any points here. Its just how I feel about the change.
    (3)

  6. #6
    Player
    MagicalChase's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    88
    Character
    Emilie Castan
    World
    Lamia
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Tigerlilley View Post
    I never said dungeons are engaging or amazing content. But when the mobs had exp it at least made the race to the bosses feel like you're at least achieving something extra on the side which, for me, made trash palatable. Now everything just feels like its in the way.

    Not trying to argue any points here. Its just how I feel about the change.
    Dungeons were my favorite content to do actually. I like dungeon crawling and fighting lots of enemies....but the devs don't seem to care about improving anything
    (0)

  7. #7
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,332
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    idc what they want to say, but no drops and no exp in trash mobs makes dungeons feel bad.

    If anything, they should add a token or something that has a chance of dropping from trash mobs that allow you to purchase dungeon drops since farming them, esp for orchestrations, minions and glam, can be painful. At least this way the mobs would feel at least a little beneficial. Stripping all rewards and even exp from something, even if they shift it somewhere else, is just one of those "what on earth are you thinking" moves.
    (2)

  8. #8
    Player
    Raim's Avatar
    Join Date
    Mar 2011
    Posts
    769
    Character
    Raim Surion
    World
    Balmung
    Main Class
    Marauder Lv 100
    Why do you or anyone else care? They moved the mob exp into the bosses.
    (0)

  9. #9
    Player
    LeonKeyh's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    655
    Character
    Leon Keyh
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Pulling all of the trash was already a huge waste of time anyway. This just changed it so that people can now easily recognize that it's a waste of time without people in groups arguing about wanting to clear the dungeon or not.
    (0)

  10. #10
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,119
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by LeonKeyh View Post
    Pulling all of the trash was already a huge waste of time anyway. This just changed it so that people can now easily recognize that it's a waste of time without people in groups arguing about wanting to clear the dungeon or not.
    Sounds more like a badly designed dungeon or possibly a bigger underlying issue. Why would a dev make something that both sides believe is waste of time?
    (1)

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