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  1. #1
    Player
    Kiao-Ken's Avatar
    Join Date
    Mar 2022
    Posts
    57
    Character
    Top Macho
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Cont.
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    Considering that some damage abilities tend to have a 15+ second cooldown, its a little nerve wrecking when all your abilities are off cooldown, you go to "pop off" only for a friendly player to kill steal by using just ONE of their abilities. And all you're left with is your hot bar practically being on cooldown and having to idle till they're off cooldown. I see this happening a lot by Dragoons, physical/magical range DPS kill stealing. Well, at least you get two points into Battle High, good right? Nay.

    I suggest the player that has done the most damage before the enemy gets KO'ed should get the kill. Of course, if that enemy gets out of combat (starts healing without Medical Kits or healed by a healer) then, and only then, the damage by any player to that player gets reset.
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    Healing and Tanking should have it's own reward system under PVP Achievement such as titles specifically for such classes. This should incentivize more players playing as a healer or a tank and not just range DPS (physical or magical).

    In order to prevent players from cheating their way to such rewards would be... hard to say for a Tank but for a healer would be that one cannot acquire "points" into this achievement when healing a friendly that is already at full health.
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    Samurai... how do I properly address this, well, seems a little over the top. Has sustain DPS like Reaper (sustain DPS? whenever the Samurai's ability such as: Midare Setsugekka, Shoha, Kaeshi: Setsugekka, Smite, and Hissatsu: Chiten are on cooldown, all they have to do is use their basic combo ability (Yukikaze, Gekko, Kasha) and Hissatsu: Shinten), has an escape ability (I am mindful that one needs 25 Kenki Gauge, it's not a problem due to Enpi, a range ability), has burst potential like the Monk (Monk requires five chakras to activate two seprate abilities that consume all chakras, and the single target ability, no BH, deals roughly 2k damage), has a shield like ability that retaliates damage back to the attacker, and has the same damage reduction like the Monk and Tank classes (30%).

    ?
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    (I may come back to this some other day, and insert a few more such as: gear, combat stats, new mode where one doesn't have to queue, etc.... I have to go to sleep now.)

    -Apparently, you get logged out if you spent too much time on the forums, I didn't know that and lost my original "work", the original took me four to five hours or so and this is simply a makeshift of what I was able to gather from memory, Oh well.
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    Last edited by Kiao-Ken; 03-31-2022 at 12:31 PM.