Quote Originally Posted by Kolsykol View Post
I don't exactly see the issue with this especially not in FFXIV, gear some alts, do the fights because they're fun.
Savage is meant to last eight months. If you're doubling the pace at which people can obtain gear, you're equally doubling the rate at which players stop partaking in it. Most players aren't gearing more than two roles nor are they doing Savage "for fun." They're either trying to parse or dropping off to play other games. Furthermore, this system all but kills the catch up patch as none of that gear serves any purpose since we'd have so much gear in the four months prior.

I don't disagree the loot system needs some fine tuning, but this is going to the extreme side. SE isn't going to implement a change that prompts more players to stop doing content.