I mean, that's unfortunate, but the stark reality for you should be that games are built with the average control schemes in mind. Building systems around the myriad of disabilities would be nearly impossible. Macros serve a niche purpose and that will never change for a variety of reasons.

Well, I think that's pretty shortsighted, considering that they are courting people who play single player games. I think a lot of them are going to look at how many skills there are and nope out like I did before I discovered macros.I mean, that's unfortunate, but the stark reality for you should be that games are built with the average control schemes in mind. Building systems around the myriad of disabilities would be nearly impossible. Macros serve a niche purpose and that will never change for a variety of reasons.
But, this is not the thread for such a debate. I am thankful for the macro system, and I just want it to be better so that it is a truly viable alternative.
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