Hello forgive me for not posting this with all of the required bug report information but I highly doubt giving all of the information will assist due to this just being a texture layering issue with the game. I do not remember when it started happening because it isn't really causing a major issue with my gameplay experience just kind of annoying.

I have my targetted player color set to pink, but I am possitive this happens with other colors as well. For some reason the dot under the player of the same color will bleed through literally every menu as well a space and time itself. The esc menu it goes through as well even after I have untargetted the player, the tiny bright dot will persist even through walls. It reminds me of the effect of monitor burn in where a pixel will get stuck and you will see just a white dot on your monitor except only in game and after targetting a player. It will hang on that player even after untargetting, so even when untargetting the player the small dot under the player normally when targetting will stay there.

I am wondering if I am the only one to notice this strange bug or if it is only happening to me in general. I figured I would throw a bug report post just to see if there is a known issue of this with the dev team or has just gone un noticed. Thank you for your time and sorry for not following procedure. This really doesn't matter no much to me just something I found strange I wish to make the devs aware of happening and if it is happening to them or anyone else as well.

Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600)
Processor: AMD Phenom(tm) II X4 B55 Processor (4 CPUs), ~3.2GHz
Memory: 16384MB RAM
Card name: NVIDIA GeForce RTX 2060
Chip type: GeForce RTX 2060