What'd the deal with level gating the MSQ? I'm playing this game BECAUSE I hate daily grinds (i.e., WoW), I'm was really enjoying everything: the story, the quests, the duties and then BAM! it all comes to a grinding halt. Then I hit level 47-48 (with 2 characters now) and now I'm having to find some way of getting XP through fates and levequests (only one area of which gives anything close to decent XP at level 48) and it just isn't fun. At all. Extremely disappointed. Why would you do this? Why would you make a conscious design decision to make your game boring? Is this what the rest of leveling up to 90 is going to be like?