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  1. #521
    Player
    Daku_Naito's Avatar
    Join Date
    Mar 2012
    Posts
    281
    Character
    Daku Naito
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zottan View Post
    Gaius Van Baelsar and Nael van Darnus are Ultima and Omega!!





    That is trippy. It would make sense, I think, if I remember correctly, Ultima is weaker than Omega, and Gaius is said to be weaker than Nael.
    (1)
    Last edited by Daku_Naito; 05-20-2012 at 06:36 AM.

  2. #522
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Just don't put any of these bosses in an instance and I will be the happiest galka around. If they do to these whats been done to the primals I think maybe that will be all she wrote for me on playing this game. You can add all the cool mobs to a game you want (which we need! no arguing that) but if they do so in the manner of 8 person instanced combat with some crappy totum style drop mechanic, its still crap. Can't polish turd people.
    (0)

  3. #523
    Community Rep Bayohne's Avatar
    Join Date
    Mar 2011
    Posts
    1,713
    The full Hidden Artifacts EN artwork has been revealed! Like I mentioned previously, stay tuned to Topics in the coming days for more Hidden Arts goodies!
    (34)
    Matt "Bayohne" Hilton - Community Team

  4. #524
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bayohne View Post
    The full Hidden Artifacts EN artwork has been revealed! Like I mentioned previously, stay tuned to Topics in the coming days for more Hidden Arts goodies!
    Bay... that's what I've been waiting for... Leave the Drakes to the kiddies... Time for the big boys to step up to a real Dragon
    (4)

  5. #525
    Player
    shane239's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    232
    Character
    Shaniston Fuerel
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Looks amazing!
    HNMs for 2.0 maybe
    (0)

  6. #526
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Bayohne View Post
    The full Hidden Artifacts EN artwork has been revealed! Like I mentioned previously, stay tuned to Topics in the coming days for more Hidden Arts goodies!
    Thanks for the reveal guys. Looks pretty freaking amazing, can't wait to get trampled by it.
    (1)

  7. #527
    Player
    Akujin's Avatar
    Join Date
    May 2011
    Location
    Uldah
    Posts
    687
    Character
    Akujin Aetheoryn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zdenka View Post
    Terrible Idea, it even contradicts itself.
    -Open World = Dead in 10m as soon as its found. In the current game state its literally impossible to make any open world NM extremely strong because outside parties can now damage claimed mobs.

    Think of how fast 1 WAR, 1 WHM, and 62 BLM (8 parties of 8) could destroy it; just think of how fast 5 BLM destroy garuda.

    Even without my very very skewed example, people would still be able to zerg it with whatever they have.

    This means guilds that have the most people (and probably are not the most skilled) will be the ones with the server first kills.

    Unless how open world works changes; please leave all difficult bosses instanced.
    I dont know, really I like going with my LS to annihiliate SH bosses with multiple parties, even if parties have to alternate claim to get credit for it. So I'm game for open world situations.
    (0)

  8. #528
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Zdenka View Post
    Terrible Idea, it even contradicts itself.
    -Open World = Dead in 10m as soon as its found. In the current game state its literally impossible to make any open world NM extremely strong because outside parties can now damage claimed mobs.

    Think of how fast 1 WAR, 1 WHM, and 62 BLM (8 parties of 8) could destroy it; just think of how fast 5 BLM destroy garuda.

    Even without my very very skewed example, people would still be able to zerg it with whatever they have.

    This means guilds that have the most people (and probably are not the most skilled) will be the ones with the server first kills.

    Unless how open world works changes; please leave all difficult bosses instanced.
    There was mention of a way, that is the only way I can see roaming nms working at this point. They basically have a spawn window and you would go up and take an action on it and it would take you into an instance where you fight it with your party. Kind of like an mmo take on a traditional RPG boss fight.
    (0)

  9. #529
    Player
    Daku_Naito's Avatar
    Join Date
    Mar 2012
    Posts
    281
    Character
    Daku Naito
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Bayohne View Post
    The full Hidden Artifacts EN artwork has been revealed! Like I mentioned previously, stay tuned to Topics in the coming days for more Hidden Arts goodies!
    Yes, we were the first!!
    (1)

  10. #530
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Biggs View Post
    Just don't put any of these bosses in an instance and I will be the happiest galka around. If they do to these whats been done to the primals I think maybe that will be all she wrote for me on playing this game. You can add all the cool mobs to a game you want (which we need! no arguing that) but if they do so in the manner of 8 person instanced combat with some crappy totum style drop mechanic, its still crap. Can't polish turd people.
    I really wouldn't say putting them in instances is a bad thing. They just need to do something about drops where they don't suck.
    (0)

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