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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,830
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Iscah View Post
    The one thing I would like to see changed with current RDM play is the handling of Resolution.

    ...

    The simplest answer might be to have a different button transform into Resolution. Perhaps use Reprise instead.
    Unless we're given a brief proc-unlock period (e.g., 5 or 10 seconds) in place of its being a true combo, I would rather not move Resolution from a button I'd be pressing regularly and with the same purpose (Scorch) to a situational utility key (Reprise).
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  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Unless we're given a brief proc-unlock period (e.g., 5 or 10 seconds) in place of its being a true combo, I would rather not move Resolution from a button I'd be pressing regularly and with the same purpose (Scorch) to a situational utility key (Reprise).
    An unlock period might be the neatest solution actually, over the instant "you pressed something else; goodbye combo" state because after Scorch I'll most likely be going for Stone/Fire and not Jolt.
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