Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 56

Hybrid View

  1. #1
    Player
    sharknado's Avatar
    Join Date
    Aug 2021
    Posts
    353
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DrWho2010 View Post
    Custom deliveries reward scrip and gil(?). make them unlimited and you destroy certain markets (crafting/gathering materia, etc)

    Leves are capped so that you can't continually make money (remember coffee biscuits?)
    Limit can be on the currency and not on the progress of given NPC or tribe.
    (0)

  2. #2
    Player
    SyphinAes's Avatar
    Join Date
    Mar 2022
    Posts
    15
    Character
    Syphin Aes
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Pandastirfry View Post
    Some of the gating is...okay.

    The main thing I'd like to see done away with is so many things having "allowances"

    Why can we only do 12 beast tribe quests a day?
    Why can we only do 6 custom deliveries?
    Why are leves capped at 99 and refill so slowly?

    It didn't make sense in 1.0 and I'll never understand why they kept some of these things in ARR.
    Leves are capped because they are a gil source and uncapped leves would result in absurd inflation. it's why they had to nerf coffee biscuits
    (2)

  3. #3
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by SyphinAes View Post
    Leves are capped because they are a gil source and uncapped leves would result in absurd inflation. it's why they had to nerf coffee biscuits
    People don't seem to get this. It's not just about XP, but the gil sources have to be capped or they will be exploited.

    Custom deliveries also can give current purple scripts currency, and you can't have that not be capped.
    (1)

  4. #4
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,004
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Didn't the devs already cut a ton of the grind out of the older beastmen questlines by upping the rep you get per turn in? At this point you might as well ask them to remove the time gate altogether, lol.
    (0)

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Raoabolic View Post
    Didn't the devs already cut a ton of the grind out of the older beastmen questlines by upping the rep you get per turn in? At this point you might as well ask them to remove the time gate altogether, lol.
    Don't think they did. They improved the rewards for each quest a bit (some Poetics added), and most of the ARR beasttribe quests become much easier once you have flying enabled.
    But the amount of reputation you get is the same as before.
    (1)

  6. #6
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Get rid of the allowance cost for every tribe NPC other than current expansion tribe quest givers

    There are so many tribe quests to do a single days worth of 12 wont allow you to do them all and post ARR they have a max of 3 per day anyway which take 5-10 mins tops to complete so you have to pick qnd choose . Remove the daily cost of the old tribe quests and we have something to do other than farm fates , do our roulettes then log off due to boredom . Keep the daily quest amount (arr 5-6) , (post arr 3) per NPC
    (4)

  7. #7
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Eorzean_username View Post
    I think that progressing through older expansions would be a better experience for newer players if some of the old time-gates are scaled back significantly.
    The me of 13 years ago says, "Yes, please!" But now that I'm older and wiser, I've seen the bottom of this slope. It's not pretty. Removing the timegating has various side effects that destroy the game:
    • Nothing seems to matter anymore. Why invest time in any of the content when you know that in six months it's going to be handed to you for free?
    • You're going to feel like a real idiot for having spent months doing turn-ins for your Doman Enclave back in the day when it's now available to you in a matter of hours.
    • New players will burn through all the old content the game has to offer in a matter of weeks. There isn't enough current content to keep anyone engaged (by design), so there will be a giant drop in subs.
    As someone who's only been playing this game a couple of years, I love that there's still a bunch of stuff to work towards that will keep me occupied for the foreseeable future. I'm diligently turning in my weekly custom deliveries, and I still collect my free weekly 20K from the Doman Enclave long after having completed it. I've farmed one of my Zodiac relics to max, and I look forward to working on others someday. I love that I can make visible progress over a broad range of content without immediately completing it in a single afternoon.
    (8)

  8. #8
    Player
    Raoabolic's Avatar
    Join Date
    Nov 2016
    Location
    Bastok
    Posts
    2,004
    Character
    Raogrimm Ironfist
    World
    Coeurl
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Ronduwil View Post
    The me of 13 years ago says, "Yes, please!" But now that I'm older and wiser, I've seen the bottom of this slope. It's not pretty. Removing the timegating has various side effects that destroy the game:
    • Nothing seems to matter anymore. Why invest time in any of the content when you know that in six months it's going to be handed to you for free?
    So, how about them adding the ARR beastmen mounts and 70 ex mounts to the moogle event? lol
    (1)

  9. #9
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ronduwil View Post
    Nothing seems to matter anymore. Why invest time in any of the content when you know that in six months it's going to be handed to you for free?
    isn't that how it works for gear xD
    Increased allowance can be a middle ground I guess.
    3 for each beast tribe. *shrug*
    Then again, that'd just increase the daily work xD
    (0)

  10. #10
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hagare View Post
    isn't that how it works for gear xD
    Yes, but your reward in that case is that you get access to the latest and greatest content with your in-game friends while it's current. It's a tradeoff that most people are happy with. What is the up-side to doing the same for solo content?
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast