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  1. #1
    Player
    SannaR's Avatar
    Join Date
    Feb 2018
    Posts
    3,320
    Character
    Sanna Rosewood
    World
    Midgardsormr
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Cleretic View Post
    Snips
    I wasn't saying that you didn't think that it wasn't well paced, but that if the OP felt that way about ShB that had imo better pacing that they then would think the same of Endwalker's story. Heck if we want to sort of over generalize EW with just the "busy work/chore" it has a lot of places and maybe more than Shadowbringers did. The pathway split at the start can feel like a huge chore if you choose a certain path instead of the other. So much so that it can make most of said path and the other one as a drag on point since we get the 1st dungeon carrot dangled in-front of us so early. You could see the whole lv33/34 as busy work excluding the dungeon and trial. Yes even a certain quest that either you hated the game play of it due to disliking that style or hating that there didn't feel as though there was any pay off. Or you could just hate the game play and what happens afterwards. Also yes I just called two whole zones busy work/a chore. I didn't see them as such, but I do know of people who saw one or the other as such. Lv 85 post dungeon could be seen as a drag as at one point even though I was enjoying it I just wanted them to twist the knife in my heart again already and get us to the npcs we were trying to get to. Then there's the lv 88 story bits where it really is just busy work.

    The thing with Necron though is I don't think many people noticed the themes of the game or at least maybe not during their first play through. I was fine with who Endwalker's end boss was as I went wait is that why Omega and a few others have expressed confusion on as to why we were able to out perform what they thought was possible of us.
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    Last edited by SannaR; 03-22-2022 at 01:54 PM.