Let me get this straight, Square-Enix. To comprehend one of, if not the most important aspects to FFXIV's narrative, (The Ascians) the player is expected to have the foresight and clairvoyance to speak to a villain optionally at his or her leisure at key moments of respite throughout the expansion of Shadowbringers to grasp most of the critical nuggets of information surrounding this mysterious and fascinating race of enigmatic body snatchers?
This is video-game writing of the worst ilk. This is not weaving the lore and backstory in a seamless way throughout the protagonist's natural progression in the MSQ. Like forcing the player to constantly pick up notes/journals/audio logs in a shooter or some other genre of game to get any sort of story or context. In short, my criticisms of Shadowbringers are now only piling up, not dwindling. Only silver lining I seem to have gleaned from making this thread is that undertaking new game+ for Shadowbringers is going to be extremely useful. Just a shame that it wouldn't be necessary if Square-Enix remotely understood how narrative coherence works.