Crystal conflict will only be dead if the reward situation doesn't live up to everyone's already lofty expectations.
Crystal conflict will only be dead if the reward situation doesn't live up to everyone's already lofty expectations.
So it will be dead on arrival. No bribe no viabilityJoking a bit but IMHO if they put so much time and so much patches to come then it really has to have bigger value and give some work for crafters.
I did not play Feast because the impression I got is that stuff only goes to a handful of people per server and that there was suspicious things going on in matchmaking.
I will be playing the new mode to get the new armor set because now I actually have a chance to obtain it. Doubtless many others are feeling similar in these respects.
Авейонд-сны
Frankly, the current pve balance team has literally no idea what they're doing and need people who are not stupid to replace the entire team. They do completely arbitrary and unjustified changes to a majority of jobs then wonder why people don't like playing the jobs that aren't popular, or dislike the current jobs.
The major upcoming changes show they don't even play the jobs that are shown aside from leveling or MAYBE expert roulette at best, so why are they touching them? So they can fill a quota? Anyone who bothered playing the job would know the changes are terrible but they can't even think for five minutes on why it's not a good idea or should be left alone.
The rest of the team is fine or great depending on the area, and Yoshida is the reason the game even exists. Losing him means losing the game.
Last edited by Enjuden; 04-05-2022 at 08:51 AM.
Feast had different problems than the rewards. Mostly because of the rampant cheating that went on in the Feast, win trading, and that the rewards weren't made accessible via other means to wider audience. There were plenty of people who wanted Feast rewards but didn't want to put up with the BS that surrounded it.
This post is really funny because the "objective" truth about this game's direction is that the future is unfathomably bright. Every measurable metric (the only standard by which you can even hope to look at something w/o emotions clouding your vision, and even then...) shows us that this game is more popular than ever and only getting better. It's literally the "the future is so bright that you don't need eyes to see it" meme, and everyone who knows what meme I'm talking about knows how apt that comparison is.im on my own side, and the side the cold truth of things. To many people let the feelings and emotions cloud their judgement more so when they played the sympathy card on people making them pity them.. Humanity is weak and a disgusting species letting such things cloud them from the real truth and facts of things
And that's, ironically, part of the problem, because the fact that the game is doing so well means that there's literally no reason to listen to any complaints on the forums and the dev team only needs to listen to their internal metrics and word of mouth around the office from that one unfortunate employee who's tasked with actually reading the forums.
Like, people can go on and on about comparisons to That One MMO all they want. It doesn't change the fact that the circumstances are radically different (the least of which being that people like[d] the two games for entirely different reasons) and even if it was going down that path, the consequences won't be felt for almost a decade.
And, as I'd like to reiterate so people don't misconstrue the tone of my post, that's part of the problem.
The only objective metrics we actually have at the moment about the games current population indicates that EW has had worse retention than previous expansions, and the active player-count is currently lower than it was in the content-drought leading up to EWs launch. Lucky Bancho hasn't released a census recently, and SE's numbers aren't accurate because they count every account ever made including RMT bots.This post is really funny because the "objective" truth about this game's direction is that the future is unfathomably bright. Every measurable metric (the only standard by which you can even hope to look at something w/o emotions clouding your vision, and even then...) shows us that this game is more popular than ever and only getting better. It's literally the "the future is so bright that you don't need eyes to see it" meme, and everyone who knows what meme I'm talking about knows how apt that comparison is.
This 300%. It is part of the reason why I put a lot of people on these forums on ignore. After playing WoW for 17 years, I know the difference between WoW and FFXIV, and I am loving FFXIV so much.Seconding this. People think that their personal opinion of what something "perfect" is should be the universal norm, and the game should change and adapt to their personal wishes, otherwise it's a bad game, its future isn't looking bright, and Yoshida should consider leaving. Meanwhile, the rest of us are excited about 6.1.
People do think that their opinion is the only opinion to matter and when you don't side with said opinion they get awfully salty about it.
Mainly feeling this. They need a new job design team, otherwise I'm fine with everything else in the game for the most part. We're up to 19 jobs in this game, there's no reason for most of them to play so similarly to each other.Frankly, the current pve balance team has literally no idea what they're doing and need people who are not stupid to replace the entire team. They do completely arbitrary and unjustified changes to a majority of jobs then wonder why people don't like playing the jobs that aren't popular, or dislike the current jobs.
The major upcoming changes show they don't even play the jobs that are shown aside from leveling or MAYBE expert roulette at best, so why are they touching them? So they can fill a quota? Anyone who bothered playing the job would know the changes are terrible but they can't even think for five minutes on why it's not a good idea or should be left alone.
The rest of the team is fine or great depending on the area, and Yoshida is the reason the game even exists. Losing him means losing the game.
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