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  1. #10
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by anhaato View Post
    Lately a lot of these changes keep making me think "who asked for this? Who is this for?" Like, who asked for them to remove kaiten? I challenge the devs to find me a single smn main who was asking for a buff to searing light. Or a Hrothgar player who said "man, I REALLY wish I could wear the Karen hair with my ears hidden!"

    And I've been thinking about this a lot since 6.0 was just being announced. Who asked for the removal of hq gathering items? Who asked for smn to be turned into a one button job? Who asked for the removal of brd procs? Who asked for housing to turn into a gacha system that lasts over a week?

    I know the devs DO listen to feedback, but the problem is becoming how often and which feedback they're listening to. It just seems like they're listening to random minority opinions more than anything. People will surely say "at least we're not Other Game" but at some point we have to come to terms with the fact that there's a growing detachment between the devs and the players. Hell, Endwalker itself was a hot mess of a story that resulted from exactly that. Like, it's all but openly confirmed that they trashed the original plan of 6.0 being primarily about Garlemald. There was this false assumption that we would somehow be unhappy with a conclusion to a singular villain entity's end if it came about with stakes that felt lower than that of Shadowbringers. (And before anyone says "Well I would've!" no you wouldn't have, otherwise Heavensward wouldn't be as lauded as it still is to this day.) So I say again, who asked for them to do such a thing to such a prevalent evil force in the story? Who asked for Garlemald to get reduced to a single zone storyline?

    I realize my argument about Endwalker's story won't prevail much because of how unanimously praised it was on release, though I wonder if people still feel the same now that the new expansion hype has died down. If this was the vision the devs absolutely had to communicate with the world, then it was an abject success for them. But I stand by my previous points.
    I'd agree with most of that, minus the SMN stuff. That's more a case of the job design being divisive amongst those who prefer the old version over the new (I am in the latter category because thematically it is much closer to what I wanted), and I wouldn't consider the new version a one button job, even if there's room for improvement. Also the buff is mostly a QoL improvement, so no complaints about that, though it needs more than that. With that said, I'd love to see a proper DOT caster added.

    Quote Originally Posted by Liam_Harper View Post
    *snip*
    Well said on all counts.

    Quote Originally Posted by Midareyukki View Post
    ...frankly, did you skim the text? Or are you that willing to white-knight the devs? You know it's okay to admit there are flaws, yes? And that when people pointed these out there was nothing done, and the community's take on it is to try and stamp comments out? Then people wonder why the game keeps having less and less effort put into it... "Play other games", gee, MAYBE I want to play this one and NOT feel like the game isn't taking itself seriously?
    Reading some of the responses here, that is the vibe I get from segments of this game's community.
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    Last edited by Lauront; 04-05-2022 at 06:16 AM.
    When the game's story becomes self-aware: