



They're pretty good at class design in my opinion, the last six new jobs have all been great IMHO. It's just that they're far more hit and miss when it comes to reworking existing jobs.You're completely right that reworks are 50/50, but that just makes it worse. We'll accept one ability and a few traits every 2 years because the developers are so bad at class design we have no faith they wouldn't ruin a job entirely if they tried to make it fun.
We don't even dream of asking for exciting class changes that aren't a mess.
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