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  1. #4
    Player
    Datachanger's Avatar
    Join Date
    Oct 2020
    Posts
    27
    Character
    Datachanger Dedomen
    World
    Gilgamesh
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ransu View Post
    Pretty sure its not supposed to be. You get enough materia slots to rival and even be better than the early raid gear stats. Its a huge advantage so its supposed to be difficult/expensive to do.
    I mean, I get it. It is an advantage to have early on, and Crafters need to have a good expense to bar their entry into "endgame" for them, especially with the profits to be made.
    My simple point is this: You can have a large expense and also have it not be a soul-sucking, un-fun experience.
    I love this game, and I want to see it grow and improve. With the heavy push for "make it fun" from the development team, I think it is valuable to share my opinions about areas I think could use some improvement.

    Quote Originally Posted by Azuri View Post
    Overmelding is already largely irrelevant for anything outside world first and week 1 last floor clears. You really don't have to interact with the system at all if you dislike it so much.
    It is still relevant if you want to craft your own food and pots. ...Which is where it hurts the most, because that is where there is such a large expense.
    Also, if I am going to be honest, phrases like "don't interact with that system if you don't like it" is not really conducive to a productive conversation in a feedback-oriented discussion.
    (4)
    Last edited by Datachanger; 03-17-2022 at 04:00 AM.