Overmelding is already largely irrelevant for anything outside world first and week 1 last floor clears. You really don't have to interact with the system at all if you dislike it so much.
Overmelding is already largely irrelevant for anything outside world first and week 1 last floor clears. You really don't have to interact with the system at all if you dislike it so much.

I mean, I get it. It is an advantage to have early on, and Crafters need to have a good expense to bar their entry into "endgame" for them, especially with the profits to be made.
My simple point is this: You can have a large expense and also have it not be a soul-sucking, un-fun experience.
I love this game, and I want to see it grow and improve. With the heavy push for "make it fun" from the development team, I think it is valuable to share my opinions about areas I think could use some improvement.
It is still relevant if you want to craft your own food and pots. ...Which is where it hurts the most, because that is where there is such a large expense.
Also, if I am going to be honest, phrases like "don't interact with that system if you don't like it" is not really conducive to a productive conversation in a feedback-oriented discussion.
Last edited by Datachanger; 03-17-2022 at 04:00 AM.




This is a common misconception. At the beginning of an expansion, yes, prices can get quite high. By this point though, everything has plummeted because getting materia is incredibly easy. With a system as generous as you've purposed, materia would become even less valuable due to there being less people needing it despite the massive volume. In other words, it may as well not even exist because they'd be bordering on 3k a pop if that.It is still relevant if you want to craft your own food and pots. ...Which is where it hurts the most, because that is where there is such a large expense.
Also, if I am going to be honest, phrases like "don't interact with that system if you don't like it" is not really conducive to a productive conversation in a feedback-oriented discussion.
Nonetheless, the devs are unlikely to ever change overmelding because materia is among the very few consumables we have in this game. They need something to stuff in Bozja or Deep Dungeon loot boxes.
Last edited by ForteNightshade; 03-17-2022 at 07:02 AM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
Yeah, right. As a crafter, I totally agree. /s
SMH
Try any of the latest recipes in any patch without an overmelded gear and check your success rate.
Last edited by Ard_Xiol; 09-19-2025 at 03:10 PM.

Crafters and Gatherers suffer lmao. Always offering my condolences to whoever overmelds in limsa and loses 99 materia just after purchasing.
Through twilight, we endure.


Youre responding to someone 3 years ago talking about overmelding crafted COMBAT gear. And yeah, combat overmelding is only really relevant at the very beginning of the patch and only if youre pushing savage. The bonus they get is so small, and all the gear will be replaced with tome/savage stuff soon enough. Of course its different for crafting.
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