I am more concerned with the apparent "boom and bust" cycle that appears to be the mainstay of this game. I can't see how frantic activity for a month or two (causing servers to implode) followed by servers turning into ghost towns, is a good thing for this game. I would like to see more activities being introduced into the game (such as housing that EVERYONE can get into) to promote a more stable population. However, this might not be a fix to this situation. I think maybe we need to find out WHAT it really is that most of the players that come and go, are really looking for. I know that games like GW2 have world events all over the place and at regular times and that helps promote the continued presence of players who are normally the adventuring types. They also have puzzles and other things to keep people busy. Last I checked, GW2 didn't have nearly the kind of "boom and bust" cycle that FFXIV has.