Quote Originally Posted by AmpelioB View Post
After you finish the story, what is the point of the overworld?
You're talking as if this question is specific to this game, but it applies to every single one. Once you've played through any game, what is the point of it? The answer is specific to each player. For some, it's nostalgia, for others it's hunt trains, for others it's gathering, for other it's FATEs/gemstones, and for some it's simply pointless. Different strokes for different folks. I don't understand players who complain about players enjoying an aspect of the game that they just don't get. It's OK to go play something else for a while until SE releases more of the content that you specifically enjoy. They don't need to start throwing obstacles in everyone else's way so that you can find meaning in the overworld. That line of thought has destroyed WoW. They've made the overworld in that game an absolute misery to navigate: mobs that scale to your level and item level, no flying in the latest "relevant" zone, and maze-like paths everywhere. All that was done in the service of making the overworld feel "alive" and "dangerous." No, thank you. I'll keep the overworld in this game the way it is: pleasant and relaxing.