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  1. #31
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jin- View Post
    There's a reason most people sit in the hubs. I know it might hurt you. Maybe after you play few other games like ESO or GW2 from the same game genre you can see how lifeless and empty our zones are
    Let me introduce you to PSO2, the MMO that is a chatroom with a game attached to it...

    Jokes aside, would like it if there was a little more to do than fates/gather, tbh. A lot of the overworld feels unexplored, and even then if you gather, you're mostly flying the same 2-3 nodes anyways.

    BTW, I've played ESO before and never felt the exploration vibe either, but I also never got too far into it (maybe like level 30 at most), it just kinda felt like I was just doing side quest/main story with very little else to do other than the crafting, but this was back in 2019 so my POV is probably wrong and dated lol. At most the exploration was just finding books/those crystal things I can't remember the name of
    (0)

  2. #32
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Padudu View Post
    Let me introduce you to PSO2, the MMO that is a chatroom with a game attached to it...

    Jokes aside, would like it if there was a little more to do than fates/gather, tbh. A lot of the overworld feels unexplored, and even then if you gather, you're mostly flying the same 2-3 nodes anyways.

    BTW, I've played ESO before and never felt the exploration vibe either, but I also never got too far into it (maybe like level 30 at most), it just kinda felt like I was just doing side quest/main story with very little else to do other than the crafting, but this was back in 2019 so my POV is probably wrong and dated lol. At most the exploration was just finding books/those crystal things I can't remember the name of
    So you never found caves and quest started from there? Never found a person who had a letter which started quest or pushed you in to another journey making you forget about the main quest? Never saw something strange on the horizon and going to see what is there and find weird things between or accidentally coming across a tiny village which is under attack?

    This is what I'm missing about ffxiv open world. The reason to explore. Bare minimum what makes open world such an awesome playground when done right .
    (1)
    Last edited by Jin-; 03-16-2022 at 03:08 AM.

  3. #33
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jin- View Post
    So you never found caves and quest started from there? Never found a person who had a letter which started quest or pushed you in to another journey making you forget about the main quest? Never saw something strange on the horizon and going to see what is there and find weird things between or accidentally coming across a tiny village which is under attack?

    This is what I'm missing about ffxiv open world. The reason to explore. Bare minimum what makes open world such an awesome playground when done right .
    Ngl, I don't remember much haha. But I think I just found myself overwhelmed at the amount of side quests and they compounded together, it didn't really feel like exploring to me, just kinda felt like I was being pushed into one sidequest into the next and it kinda burned me out fast considering how much of them there were. Ofc this is just my experience with it, never really got immersed into it so maybe that's part of it too.
    (0)

  4. #34
    Player
    Ronduwil's Avatar
    Join Date
    May 2019
    Location
    Texas
    Posts
    472
    Character
    Ronduwil Thaliakson
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by AmpelioB View Post
    After you finish the story, what is the point of the overworld?
    You're talking as if this question is specific to this game, but it applies to every single one. Once you've played through any game, what is the point of it? The answer is specific to each player. For some, it's nostalgia, for others it's hunt trains, for others it's gathering, for other it's FATEs/gemstones, and for some it's simply pointless. Different strokes for different folks. I don't understand players who complain about players enjoying an aspect of the game that they just don't get. It's OK to go play something else for a while until SE releases more of the content that you specifically enjoy. They don't need to start throwing obstacles in everyone else's way so that you can find meaning in the overworld. That line of thought has destroyed WoW. They've made the overworld in that game an absolute misery to navigate: mobs that scale to your level and item level, no flying in the latest "relevant" zone, and maze-like paths everywhere. All that was done in the service of making the overworld feel "alive" and "dangerous." No, thank you. I'll keep the overworld in this game the way it is: pleasant and relaxing.
    (0)

  5. #35
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Jin- View Post
    No point really. Apparently it's too hard for Square to design interesting and living openworld
    The crummy engine couldn't handle it anyways

    They had to move the Dwarven Beast Tribe quest hub to Lakeside due to memory limitations as it couldn't handle having it in Kholusia where their home is and the map is hardly bathed is massive detail.
    (1)

  6. #36
    Player
    Doc_Seraph's Avatar
    Join Date
    Nov 2021
    Posts
    367
    Character
    Doc Seraph
    World
    Jenova
    Main Class
    Machinist Lv 90
    To ride the chocobo kupo <3 it needs exercise
    (2)
    Kupo!

  7. #37
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by AmpelioB View Post
    After you finish the story, what is the point of the overworld?


    Gathering? Maps? Hunts?
    To look pretty. Didn't you know? It's empty!
    (0)

  8. #38
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,088
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Izar_Chillen View Post
    The crummy engine couldn't handle it anyways

    They had to move the Dwarven Beast Tribe quest hub to Lakeside due to memory limitations as it couldn't handle having it in Kholusia where their home is and the map is hardly bathed is massive detail.
    Actually, they did bathe it in massive detail for YoRHa. That's what caused them to hit the memory limits. Those areas you explore for the YoRHa quests are included in the Kholusia map memory. There's also the "hidden" detailed backdrop visible from the top of the skybox over Komra if you completed Puppet's Bunker (or at least I don't think it's visible until after you complete it - it's not visible to my alt that never got past unlocking Copied Factory).
    (0)

  9. #39
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    FFXI open world is fun, and very dangerous, I love it
    (0)

  10. #40
    Player
    Guilty_Mithra's Avatar
    Join Date
    Oct 2021
    Posts
    3
    Character
    Kitashi Netharis
    World
    Midgardsormr
    Main Class
    Paladin Lv 80
    Quote Originally Posted by AmpelioB View Post
    Gathering? Maps? Hunts?
    Pretty much that, yes.

    Honestly now that they've concluded the first big arc of XIV's life (unless you want to count 1.0), I'm hoping they do a lot more with open world stuff. As fun as instanced content is, I'd really like to see some more compelling content. It seems like a bit of a waste, putting all of these hours into art assets that - unless you do x y z activities - a lot of players won't ever see again outside of a hub city unless they just feel like it.

    Not asking for a sudden turn from themepark into sandbox (although...) because that's just not what FFXIV is about, but as gorgeous as the overworld is in XIV, it's just weird that it doesn't get used more. They do so much work and then...
    (1)

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