Quote Originally Posted by Seirra_Lanzce View Post
but there will be limitation if they plan to make both platform to be played on same servers.
How would there? the PS2s limits were because of the client, not the server (the PS2 RAM was a big one, limited Inventory, Auto-translatr dic, zone limits etc.).

SE should of learned there lesson this time and develope the PS3 version in a way that optimizes the code and allows for greater limits.