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  1. #1
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Shosasosa View Post
    considering the last thing that was added that wasnt "endgame" was Sposhae or totorak, and that its "welcome back" inferring you have played before, im thinking most of these people have at least 1 50 job already, or if they dont they are going to be stuck because 99% of the people i know have all 50s or at least 4-5. I got one of my friends to come back and there was no one to help them for AF quests because anyone who actually plays the game regularly got them all done within the first couple days they were released.
    Just to put a bit of perspective on this. I came back a couple weeks ago, and have played on and off over the past months, starting with Beta and Launch. I don't have a 50 yet. Why? Getting there ASAP isn't my goal. Taking my time and enjoying myself along the way is. I've always thought the idea of racing to level cap so you can get through all the end-game content (the "real game" according to some) and then stand around bored while you wait for more content to be added is just plain counter-intuitive.

    It's even more-so in 2.0 where we're going to have a hugely altered gameplay experience, from 1 on up to cap, come 2.0. Why people felt it was important to have all 50s before then, hence trivializing a huge chunk of the in the lower levels right out of the gate, is beyond me, but it's also not for me to decide.

    Suffice to say, not everyone has a 50, because not everyone was intent on getting a 50.
    (10)

  2. #2
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Preypacer View Post
    It's even more-so in 2.0 where we're going to have a hugely altered gameplay experience, from 1 on up to cap, come 2.0. Why people felt it was important to have all 50s before then, hence trivializing a huge chunk of the in the lower levels right out of the gate, is beyond me, but it's also not for me to decide.
    And I thought I was the only one whith this mindset.
    (1)

  3. #3
    Quote Originally Posted by Payadopa View Post
    And I thought I was the only one whith this mindset.
    Nope, because it makes perfect sense since it happens in other MMOs. When new end-game content come out, they'll be all set and prepared for it and can blow through it then 'have nothing to do', but when they release a lot of low/mid level content they can't take part in or 'get no challenge out of it', it becomes a 'problem.'

    People easily forgot while they're rebuilding XIV, 1.x is essentially just the building blocks for newer players or those who took their time to enjoy it at their own pace, rather than pling everything to 50 and complaining about trivial content clearly not designed for them o.O
    (2)

  4. #4
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Preypacer View Post
    It's even more-so in 2.0 where we're going to have a hugely altered gameplay experience, from 1 on up to cap, come 2.0. Why people felt it was important to have all 50s before then, hence trivializing a huge chunk of the in the lower levels right out of the gate, is beyond me, but it's also not for me to decide.
    if there is something worth playing pre 50 in 2.0 the vast majority of us will have the ability to create 7 alts (for free) to play it. We haven't missed out on anything by getting all 50s quickly. If anything, it's those that haven't done that that will miss out on content.
    (0)