FFXIV is made for console first, with that you have your answer.
There are a multitude of technical issues on PC that are not present on the Ps4 version for example.
And Yoshi-P is keen on fair gameplay for all.
The ps4 version came much later in the games life. The game was not made for consoles first.
Most of the games limitations are literally because of the PS3. They have been able to work around and upgrade things thanks to the PS4 and hopefully the same will apply with the PS5 when PS4 support is dropped, but to say the game was not made for consoles first is silly given the fact that consoles are the reason the game has so many limitations lol.
The PS4 was outdated hardware when it was new. Most low end gaming PC's run circles around the PS4.
That statement shows a lack of understanding of technical specifications and differences between consoles and PCs. Even if that WERE the case though here you go, a comparison of the RECOMMENDED (not required) specs of the game versus the PS4's (original) system specs:
Processor:
Recommended: i7 >2.66GHZ - (GFLOPS Ranges, but the lowest performance CPU that matches what is recommended is 70 GFLOPS)
PS4: AMD Chip 102 GFLOPS
Memory:
Recommended: 4GB
PS4: 8GB
Video:
Recommended: GTX 460 - 768mb - 907.2 GFLOPS
PS4: Proprietary AMD - 1.84 TFLOPS
GLFOPS/TFLOPS are a neat talking point for mathematical measurements, but in the grand scheme of things they are meaningless in actual application and is the one thing you shouldn't care about when purchasing PC hardware. If you wanna look at statistics that actually matter, the PS4 AMD CPU only had a clock speed of 1.66GHz. Even the PS4 pro only went up to 2.14 which was still slower than your average low end gaming CPU. Yes they had 8GB of GDDR5 memory, but honestly that statistic is misleading since the OS for the PS4 automatically took 3.5GB's of that shared memory for the OS leaving developers with only 4.5GB's. When the PS4 launched its specs were incredibly underwhelming.That statement shows a lack of understanding of technical specifications and differences between consoles and PCs. Even if that WERE the case though here you go, a comparison of the RECOMMENDED (not required) specs of the game versus the PS4's (original) system specs:
Processor:
Recommended: i7 >2.66GHZ - (GFLOPS Ranges, but the lowest performance CPU that matches what is recommended is 70 GFLOPS)
PS4: AMD Chip 102 GFLOPS
Memory:
Recommended: 4GB
PS4: 8GB
Video:
Recommended: GTX 460 - 768mb - 907.2 GFLOPS
PS4: Proprietary AMD - 1.84 TFLOPS
That said, if you wanna make comparisons you should be doing it with the PS3 and not the PS4 given that ARR was built with the PS3 in mind. Most of the games limitations are a direct result of the PS3 hardware limitations.
Processor:
Recommended: i7 >2.66GHZ - (GFLOPS Ranges, but the lowest performance CPU that matches what is recommended is 70 GFLOPS)
PS4: AMD Chip 102 GFLOPS
Memory:
Recommended: 4GB
PS4: 8GB
Video:
Recommended: GTX 460 - 768mb - 907.2 GFLOPS
PS4: Proprietary AMD - 1.84 TFLOPSThis. Of course the PS4 was going to outperform the base recommended specs for the PC version of the game, because those PC specs were meant to compare against the PS3, not the PS4.
Also most people with a respectable gaming PC usually crush those numbers. The PS4 is not an ideal platform for the game really at all. PS5 is a pretty solid experience, if you can get your hands on one.
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