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  1. #31
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Said it before but if they're not going to allow addons, which is fine, then I hope they take the modding community as a peaceful throw down the gauntlet showdown- and actively look into ideas that can maybe work in the base game. For example addon that tells you high chance success moves to win would likely never get added, not that it bothers me people use it for NPC content lol.. but it just wouldn't make sense for SE to add (except maybe to offer players a difficulty slider, like MSQ content). Meanwhile there are many other addons that aren't like that, which I wish they go "oh wow, lots of people wanted that feature? Alright, let's see if we can do it, and do it better?".

    There are other reasons for SE to have to be aware of them too, like we do in fact have what is essentially Deadly Boss Mod (DBM) in FFXIV or like the hunt one - which makes them easier to be evaporated and harder to participate if you're not using the addon.

    Besides some really egregious mods their existence doesn't really bother me, I read about some and I was like wow- you know your game is 'making it' when people are putting in thousands of hours of volunteer work lol, but I think knowledge is a powerful tool and these addons might be informative for SE as well as allow SE to level / improve the playing field for console and non-console gamers.
    (2)

  2. #32
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,440
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Not likely really. There are the technical reasons given by others on developer effort to integrate them properly without breaking other things. But there's also the ToS. They would lose the leeway they have for addon usage to be a grey area. Right now, they can point to the ToS when there is a conflict. And turn a blind eye when there isn't like when addons are used responsibly. They chip away at that leeway if they started allowing them. If it's a useful enough feature, it can be considered for full integration, though that gets into the technical development requirements and questions of available resources.
    (1)

  3. #33
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,792
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rongway View Post
    The existence of a third party mod that does something the XIV devs have said is impossible is not an indication that it would be possible for the XIV devs to implement. Third party developers do not have an obligation to ensure that all players can play the game with all optional features activated, on a minimum spec machine, within the memory and clock limitations of a minimum spec machine; nor do third party developers have an obligation to ensure that the features they implement do not break other features. The XIV devs do.
    Exactly. It's easy to say "but the modders can do it", but modders aren't held to the same standards and quality checks as the actual game devs. If a mod doesn't work on some hardware, or causes graphical issues with some items, or breaks with a new patch, or has any of the million other issues a mod can have, the modders can waive it with a simple "run this at your own risk." Meanwhile an official game feature with those same issues would never fly. That's why SE can't just easily add in all the things mods can do.
    (10)

  4. #34
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    I don't think they should add mod support and this is coming from someone who loves to mod games (both installing them and creating them). I think instead they need to create another team of people that adds QoL functionality every month based on what people want. Maybe it could be based on votes, IDK but I don't see them ever allowing mods, officially. You can mod the game, yes... It's technically against the ToS but Yoshi P said himself that he doesn't want the GMs burdened every-time someone gets reported for using let's say a DPS overlay. It's gray area and it's like using a calculator, excel, etc... I think he's right in not officially supporting it (too much of a headache) and just allowing people to do what they want without spying on what's on their computer given that people aren't cheating other players.
    (4)

  5. #35
    Player
    SyphinAes's Avatar
    Join Date
    Mar 2022
    Posts
    15
    Character
    Syphin Aes
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Eriane_Elis View Post
    I think instead they need to create another team of people that adds QoL functionality every month based on what people want.
    This. This right here. Having come from WoW, I am thrilled this game doesn't have much of a modding scene. Mod community completely destroyed the gameplay to the point where the devs needed to start working around the mods and it became an arms race to the bottom.

    There are definitely QoL features that need added and investment there would make me happy. Better inventory, more hotbar customization, map improvements, etc.
    (6)

  6. #36
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I wouldn't mind graphical mods but I rly think they shouldn't allow gameplay mods.
    WoW is a complete nightmare because of it and the fights in FFXIV already do a great job at making it not necessary while in WoW the fights are built around having mods.
    I want my game to be clean and not a cluttered mess with loud noises going off in the background constantly etc.

    I think that visual mods would be great tho there's probably a lot of people who would love to sit down and solve some issues present in the game for the devs especially with stuff like clipping issues and head gear not working etc.
    (3)

  7. #37
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    no to mods (also played WoW and the mod REQUIREMENT for viable gameplay was excessive) I was overjoyed to find a lack of that in FFxiv
    yes to an actual QoL team
    (4)

  8. #38
    Player
    Imoye's Avatar
    Join Date
    Sep 2013
    Posts
    285
    Character
    Onywen Fraelia
    World
    Ragnarok
    Main Class
    Arcanist Lv 90
    I wish people would stop asking for mods. WoW is a prime empirical example of what happens when you allow mods. I'm all for adding improved features, but not through mods.
    (6)

  9. #39
    Player
    SyphinAes's Avatar
    Join Date
    Mar 2022
    Posts
    15
    Character
    Syphin Aes
    World
    Adamantoise
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Kolsykol View Post
    I wouldn't mind graphical mods but I rly think they shouldn't allow gameplay mods.
    WoW is a complete nightmare because of it and the fights in FFXIV already do a great job at making it not necessary while in WoW the fights are built around having mods.
    I want my game to be clean and not a cluttered mess with loud noises going off in the background constantly etc.

    I think that visual mods would be great tho there's probably a lot of people who would love to sit down and solve some issues present in the game for the devs especially with stuff like clipping issues and head gear not working etc.
    WoW used to have a fun visual mod implementation by way of glyphs. You could set major/minor glyphs and the minor ones were usually cosmetic changes like green fire or adding angel wings to certain abilities, etc. It gives some option for visual customization without going overboard.
    (2)

  10. 03-13-2022 11:58 AM
    Reason
    Just be happy with what we got now

  11. #40
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    They dont need to add mods support. They just need to look into what the more popular ones are to see if they can add them in officially
    (1)

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