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  1. #21
    Player
    Wolwosh's Avatar
    Join Date
    Sep 2013
    Posts
    642
    Character
    Ulorin Ardor
    World
    Zodiark
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The ps4 version came much later in the games life. The game was not made for consoles first.
    before PS4 there was the PS3
    (2)

  2. #22
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Quote Originally Posted by Rongway View Post
    The existence of a third party mod that does something the XIV devs have said is impossible is not an indication that it would be possible for the XIV devs to implement. Third party developers do not have an obligation to ensure that all players can play the game with all optional features activated, on a minimum spec machine, within the memory and clock limitations of a minimum spec machine; nor do third party developers have an obligation to ensure that the features they implement do not break other features. The XIV devs do.
    They really don't. They have no obligation to make sure the highest graphical settings run on the minimum specs as a quick and easy example. By simply saying: "Using mods are at user discretion and SE has no responsibility for any issues you may incur" is simple.

    You act like WoW and ESO don't already do this perfectly fine. So I'm unsure why SE would suddenly have a massive issue doing the literal exact same thing.
    (7)

  3. #23
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by LeonKeyh View Post
    That statement shows a lack of understanding of technical specifications and differences between consoles and PCs. Even if that WERE the case though here you go, a comparison of the RECOMMENDED (not required) specs of the game versus the PS4's (original) system specs:

    Processor:

    Recommended: i7 >2.66GHZ - (GFLOPS Ranges, but the lowest performance CPU that matches what is recommended is 70 GFLOPS)
    PS4: AMD Chip 102 GFLOPS

    Memory:

    Recommended: 4GB
    PS4: 8GB

    Video:

    Recommended: GTX 460 - 768mb - 907.2 GFLOPS
    PS4: Proprietary AMD - 1.84 TFLOPS
    GLFOPS/TFLOPS are a neat talking point for mathematical measurements, but in the grand scheme of things they are meaningless in actual application and is the one thing you shouldn't care about when purchasing PC hardware. If you wanna look at statistics that actually matter, the PS4 AMD CPU only had a clock speed of 1.66GHz. Even the PS4 pro only went up to 2.14 which was still slower than your average low end gaming CPU. Yes they had 8GB of GDDR5 memory, but honestly that statistic is misleading since the OS for the PS4 automatically took 3.5GB's of that shared memory for the OS leaving developers with only 4.5GB's. When the PS4 launched its specs were incredibly underwhelming.

    That said, if you wanna make comparisons you should be doing it with the PS3 and not the PS4 given that ARR was built with the PS3 in mind. Most of the games limitations are a direct result of the PS3 hardware limitations.
    (3)

  4. #24
    Player
    Izar_Chillen's Avatar
    Join Date
    Nov 2019
    Posts
    427
    Character
    Jhuno Whatt
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    The ps4 version came much later in the games life. The game was not made for consoles first.
    Wow just wow


    It launched on PS3 and PC

    It was dual developed for both platforms
    (0)

  5. #25
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,285
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Elder Scrolls Online I know supports mod use but doesn’t take ownership of them in that they don’t take any responsibility for ensuring mods work or are updated at all. People mod all kinds of things like map mods that show you were even hidden things might be. Also people tend to mod in things that tell you when to dodge a mechanic or even a dps parser. Lots of small quality of life mods there.

    I wouldn’t mind if FFXIV had a similar system though they may avoid the DPS parser approval.
    (1)

  6. #26
    Player Caurcas's Avatar
    Join Date
    Jan 2020
    Posts
    1,527
    Character
    Caur Kagon
    World
    Siren
    Main Class
    Dark Knight Lv 90
    Please make the Au Di memes real SE.
    (0)

  7. #27
    Player
    Lily_Skye's Avatar
    Join Date
    Oct 2019
    Posts
    295
    Character
    Lily Sky
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Caurcas View Post
    Please make the Au Di memes real SE.
    intersex female au ra soon
    (1)

  8. #28
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by ZephyrMenodora View Post
    Elder Scrolls Online I know supports mod use but doesn’t take ownership of them in that they don’t take any responsibility for ensuring mods work or are updated at all. People mod all kinds of things like map mods that show you were even hidden things might be. Also people tend to mod in things that tell you when to dodge a mechanic or even a dps parser. Lots of small quality of life mods there.

    I wouldn’t mind if FFXIV had a similar system though they may avoid the DPS parser approval.
    Does ESO provide the ability to use mods on a console? I would find that more of an argument than for the PC.
    (0)

  9. #29
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,285
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by DPZ2 View Post
    Does ESO provide the ability to use mods on a console? I would find that more of an argument than for the PC.
    Unfortunately they seem to be PC only as far as I can find. They are all player-made and I don't think they work on console.
    (0)

  10. #30
    Player
    Belisaire's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    168
    Character
    Blade Belisaire
    World
    Balmung
    Main Class
    Warrior Lv 78
    Quote Originally Posted by LeonKeyh View Post
    Processor:

    Recommended: i7 >2.66GHZ - (GFLOPS Ranges, but the lowest performance CPU that matches what is recommended is 70 GFLOPS)
    PS4: AMD Chip 102 GFLOPS

    Memory:

    Recommended: 4GB
    PS4: 8GB

    Video:

    Recommended: GTX 460 - 768mb - 907.2 GFLOPS
    PS4: Proprietary AMD - 1.84 TFLOPS
    Quote Originally Posted by Ransu View Post
    That said, if you wanna make comparisons you should be doing it with the PS3 and not the PS4 given that ARR was built with the PS3 in mind. Most of the games limitations are a direct result of the PS3 hardware limitations.
    This. Of course the PS4 was going to outperform the base recommended specs for the PC version of the game, because those PC specs were meant to compare against the PS3, not the PS4.

    Also most people with a respectable gaming PC usually crush those numbers. The PS4 is not an ideal platform for the game really at all. PS5 is a pretty solid experience, if you can get your hands on one.
    (0)

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