Honestly, I hope it will happen at some point. I own the game on Mac as well. While I didn't play with it for very long, it has been really useful when I didn't want to play on my desktop to do light tasks like gathering.
WoW played fairly well on Apple Silicon too, so.. hopefully.
That is very true. I didn't actually think about that. Hopefully they fix it soon![]()
I was watching the letters from the producers purely hoping to hear even just the word Mac mentioned but no such luck :/ Python2 is removed in 12.3 which renders the Crossover version in the native launcher a digital paperweight.Honestly, I hope it will happen at some point. I own the game on Mac as well. While I didn't play with it for very long, it has been really useful when I didn't want to play on my desktop to do light tasks like gathering.
WoW played fairly well on Apple Silicon too, so.. hopefully.
That is very true. I didn't actually think about that. Hopefully they fix it soon
FFXIV isn't updated for Monterey yet right? Don't see the future developments happening at all.
I don't believe so, the last update I saw was in December saying "We are running late, but End of December, we promise"
As OS X is a paid platform, SE need to get this in hand soon.
やはり、お前は……笑顔が……イイ
Python2 hasn't been supported since 2020, and Apple recommends devs just bundle the runtime if they still need it for legacy purposes going forward, and they can always use /usr/bin/python3 in terminal. Either way SE will need to package a new update
Thankfully XIVOnMac exists though, great native launcher for macOS and you get 60fps on M1.
Assuming they do a proper implementation and use the Metal API efficiently/properly. WoW got native M1 client pretty much days after it was released. It runs overall well but like the original M1 has still memory limitations and FPS went down during any combat/mass particle effects. Bigger M1 variants handle it better but still the price tag is quite high for "moderate" performance.
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