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  1. #11
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    952
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by HyperiusUltima View Post
    Not everyone is capable of doing that, and consider this is mostly when you’re using your fingers in certain ways that it puts strain on your hands. Also, this is on Keyboard, which a lot of MMO players play with. On controller the worst thing you’re going to get is hand cramps.

    Taking regular breaks helps at the least, but high APM + high execution can cause issues. Also as Qoo said, Macros are helpful; but the best way is simply to tune the job to where we aren’t over bloated on oGCDs like we are currently.
    I like AST being high APM though.

    That said I have a 12 button mouse.

    While I wouldn't mind some reduced actions, part of AST's "identity" is its high APM.
    (5)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

  2. #12
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,360
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by ASkellington View Post
    I like AST being high APM though.

    That said I have a 12 button mouse.

    While I wouldn't mind some reduced actions, part of AST's "identity" is its high APM.
    I agree. But one of my friends who plays AST has recently been running into pain with her wrist due to how the job is always active with oGCDs plus throwing out cards. That identity can be maintained through the oGCDs, but it needs to be structured better systematically so that we don’t stay on that treadmill too long. The 15s Divination window is a perfect example of this: Fitting your Minor Arcana, Star, Self-Buff, Cards, and damage all under one buff is difficult to manage with how AST is set up currently - it’s a little TOO busy.
    (4)

  3. #13
    Player
    Nethereal's Avatar
    Join Date
    Feb 2015
    Posts
    842
    Character
    Deviously Enchanted
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Tbh while I'm empathic on the issue I feel like this is what can be considered the skill ceiling.

    You don't have to give yourself carpel tunnel to clear content, you just aren't going to get a 99%

    It really does come down to player choice on how much they want to commit to the ability of the class.
    You used to be able to be very anal and micro manage the shit out of fairy on SCH, nobody did it though.
    You can even micromanage Kardia on SGE, nobody does though.

    I remember back when trick attack was some 10 seconds and the question was what abilities/skills are you going to hit, not what abilities are you going to miss.
    Not so much since Endwalkers dropped but AST at its core without cards was just a knock off whm and you could clear content just fine being a knock off whm.
    Ask our resident 0% forum AST.
    (7)

    Quote Originally Posted by Someone
    Just because other players play the game. Does not mean you got to be mindful, or care
    Quote Originally Posted by Someone 2
    The problem ISN'T healers rotation is busted or boring...

  4. #14
    Player
    Doragan's Avatar
    Join Date
    Feb 2016
    Location
    This is Thancred.
    Posts
    243
    Character
    Direct Breeze
    World
    Spriggan
    Main Class
    Scholar Lv 100
    For real. I wish we would have the ability to use Minor Arcana pre-pull, same for Aetherflow. That would be one less oGCD to press during opener atleast.
    (1)

  5. #15
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ZedxKayn View Post
    Do you have all the jobs at 90 to say that?

    I have enough 90's to say it yes. The APM requirement in this game is not that high.
    (8)

  6. #16
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    AST doesn't actually have higher APM than in ShB. It averages at about 42 CPM at high end gameplay and averaged around the same in ShB.

    The problem with Endwalker AST isn't too many button presses, it's simply too many buttons, a lot of which are unnecessary fluff that doesn't add much. Not only is the toolkit bloated with fluff and filler, it's also very orientated at frantically pouring everything into your 2 minute burst, to the point that Lightspeed needs to be used just to facilitate this rather than being used for movement.

    It's not smooth, flowing, rewarding gameplay. It's a jumbled mess that feels hectic to play. It's not even high APM, many dps and even DRK/GNB have similar or higher CPM. The fact that even DNC has similar CPM and still feels comfy to play just goes to show the real problem is AST gameplay.
    (8)

  7. #17
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Liam_Harper View Post
    AST doesn't actually have higher APM than in ShB. It averages at about 42 CPM at high end gameplay and averaged around the same in ShB.

    The problem with Endwalker AST isn't too many button presses, it's simply too many buttons, a lot of which are unnecessary fluff that doesn't add much. Not only is the toolkit bloated with fluff and filler, it's also very orientated at frantically pouring everything into your 2 minute burst, to the point that Lightspeed needs to be used just to facilitate this rather than being used for movement.

    It's not smooth, flowing, rewarding gameplay. It's a jumbled mess that feels hectic to play. It's not even high APM, many dps and even DRK/GNB have similar or higher CPM. The fact that even DNC has similar CPM and still feels comfy to play just goes to show the real problem is AST gameplay.
    ast is a high apm burst phase followed by 2 minutes of nothing. div windows in endwalker are significantly worse than shb div windows. maybe its the same on average, but shb didnt have you use play+draw+play+draw+play+crown play+MA+crown play every 2 minutes in addition to divination.
    (2)

  8. #18
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Nethereal View Post
    Tbh while I'm empathic on the issue I feel like this is what can be considered the skill ceiling.

    You don't have to give yourself carpel tunnel to clear content, you just aren't going to get a 99%

    .
    Should a game designer really leave the "optimal" way to play a class in a state that causes physical damage?
    (4)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  9. #19
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Neither AST nor DRG are even the highest APM jobs in the game though.
    (2)

  10. #20
    Player
    ASkellington's Avatar
    Join Date
    Dec 2019
    Posts
    952
    Character
    Xynnel Valeroyant
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by QooEr View Post
    ast is a high apm burst phase followed by 2 minutes of nothing. div windows in endwalker are significantly worse than shb div windows. maybe its the same on average, but shb didnt have you use play+draw+play+draw+play+crown play+MA+crown play every 2 minutes in addition to divination.
    No... but it did have Lightspeed into Sleeve Draw into Divination and then if you had all three seals + Sleeve Draw up at the start it was... Light Speed into Div into Sleeve Draw into changing each one into Lord/Lady with a long animation (before they got rid of the Lord/Lady animation thank the Twelve) so... progress?
    (0)
    I'm tired of being told to wait for post-patches and expansions for fixes and increased healing requirements that are never coming. Healers are not fun in all forms of content like all jobs should be, they're replaced by tanks and dps due to low healing requirements and their dps kit is small for 0 reason, when in the past we had more options and handled things just fine. I refuse to play healer in roulette come DT. I refuse to heal EXs, I refuse to go into Savage, and I am boycotting Ultimate.

    #FFXIVHEALERSTRIKE

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