This may seem like an odd request, but I feel that this allow players to tailor their gameplay experience more. A good while back I was repeatedly hit with disappointments as I saw Machinist become a less enjoyable job class as I levelled up past 53. It is at level 54 that Split Shot Mastery changes Split Shot to a 'Heated' version. And while this also increases the potency of the weaponskill- it also (for me) replaced the skill animation with one I didn't like and still don't. This continued with the Mastery Traits of Slug Shot, Clean Shot and Hot Shot (and I just looked now and it appears I have Spread Shot Mastery to ruin the skill further, when I get Endwalker).

If I could simply force reset my Machinist back down to level 53, I'd do it in an instant- But if we were given the ability to disable individual traits instead, that would be easier and preferable, and prevent other players from downgrading their level by accident.

This situation recently hit me again as I am levelling Fisher (my first gatherer) and have been hit with the Auto Sneak trait, which forces Sneak to become active every time you enter a new area outside of cities... it's annoying.

If we were given this individual trait-disabling capability, those traits would remain disabled except when doing any duty with other players (Duty Finder). Traits could remain disabled when doing a Duty solo unsynced, or in a formed party/Party Finder that toggles to allow disabled traits.