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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    1. Sure. Just make the cost in balance with the rarity of the weapon.
    2. No. The exploit was on SE for not doing a good job of testing and analyzing the fight. Don't punish the players for their fowl up.
    3. No. This is simple economics. You have to keep in mind that people might undercut you when selling and predict how far they're willing to drop considering supply and demand.
    4. GM services seriously need to be re-examined.
    5. I'm honestly fine with what we have now, but as long as such a change won't make things worse for me in any way, I'd be fine with it.
    6. I say keep the drop rates low and implement a system like the totems with proper balance.
    7. Totally agreed.
    8. Eh. I'm fine with them being pushed under the rug. Repeatable kill X quests in the same location over and over was a horrible idea for the main feature of an MMO. As a side thing for quick experience, sure, why not.
    9. No way.

    Thank you for sharing your opinions. It's important to listen to people from all sides.
    (0)
    Last edited by Gramul; 05-16-2012 at 07:28 AM.