Just a few things on this:
(1) If they made totem drop rates 100% they would have to increase the amount of totems per weapon alot, or it would take 1 week (one month most) to get 7/7 with the re-entery. People would complain.

(2) This was a overlook on SE's end, using all BLMs while it can be seen as exploiting is how everything is done, alot of parties have WAR, WHM, BLMs, BRD on Chimeria, is that an exploit because it stops you getting hit?

(3) I don't quite understand this, please explain.

(4) I can mine from 2pm to 2am, stopping only for 1hr for food, does that mean I should be banned for being a bot?

(5) We have a loot system in that drops go to a player's loot list to distribute freely, but I admit it is very poor and needs improving alot.

(6) People would get bored of doing dungeons just for materia, also darklight would be very overpowered with materia, and you seriously think that drop rates are bad in this game, in FFXI Dynamis Xarcabard, you would get people waiting over 1 year for the drop they wanted, (happened to me for DRG AF2 helm) relic weapons would take 2 years of not missing one Dynamis run to get a drop.

And even out of FF, White Knight Chronicles 2, an item called Flemron 108, I was farming that for 2 weeks solid (breaking for food and sleep only, about 12hrs a day) and didn't get one drop, and this is from a mob you run up to and kill, no waiting around (well reloading the game from its shared pop with another mob)

(7) I don't feel ignored, yes I would like faster results, but we are always seeing how XXX suggestion will be implemented in xxx patch, and you must have no idea how long it takes to write, even small things, and debug them in a large MMO.

(8) Leves were designed for leveling and that alone, which they are very good for, use them on your DoL/H if you have all DoW/M 50, or do GC leves for seals.

(9) I completly agree with you I would fully nerf anyone who class stacks if it was up to me.