Dude that even on a 60cd would be an improvementI feel the issue in it is the lack of actual support in the entire lore and skill set of the class. Shield bash? Niche skill. Cover? Niche skill. Then Clemency a good skill that as mentioned breaks combos, uses MP (was issue pre EW), and lowers DPS dramatically. IMO they should make it OGCD 2,000 MP cost and a 10-15 second cooldown. Too much useage will kill your Req phase and keeps it balanced. This way it can act as a mitigation skill instead of a solo the last little bit of a dungeon boss when the group wipes. Or to the absolute minimum not break combos. Its already a DPS loss to use it why make it destroy a combo aswell.
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