Quote Originally Posted by SoulSamurai View Post
I feel the issue in it is the lack of actual support in the entire lore and skill set of the class. Shield bash? Niche skill. Cover? Niche skill. Then Clemency a good skill that as mentioned breaks combos, uses MP (was issue pre EW), and lowers DPS dramatically. IMO they should make it OGCD 2,000 MP cost and a 10-15 second cooldown. Too much useage will kill your Req phase and keeps it balanced. This way it can act as a mitigation skill instead of a solo the last little bit of a dungeon boss when the group wipes. Or to the absolute minimum not break combos. Its already a DPS loss to use it why make it destroy a combo aswell.
Dude that even on a 60cd would be an improvement