We had a good balance of healer DPS kits in Stormblood. SCH and WHM had a nuke, an instant dot and a casted dot. The two dots had different durations so this created a more interesting dynamic where you were making sure you could keep both your dots running.

For WHM, if memory serves, the casted dot was 24s and the instant was 18s, so you were actually doing things other than nuke spamming for 30s solid. The casted dot and old 2.5s cast times also meant you didn't have literally infinite weave windows and you actually had to think meaningfully about movement.

We didn't need 1-2-3 combos for fun healer DPS and we weren't neutered to 1 nuke with an instant dot every 30s. Astro was fine, because their card management was significantly more involved and requires augmenting cards, storing them for later, or redrawing them.

Anyway, all of this is gone, and the people the change was catered to didn't even care, because they were never going to DPS as a healer. All the healers are now a shell of their former selves and the other jobs are just hoping they get to survive till 8.0 before it's their turn.

What a waste.