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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ransu View Post
    I don't care if they are interested in optimized rotations or not. I care about the fact that if they did make this change it would NOT be an optional setting. They would be forced to simplify the game even further which would in turn make the game worse. It did nothing to improve PvP and I don't want that level of simplification bleeding over into pve.
    Why are we using a setting about as different as a different MMO entirely (XIV's PvP) as evidence for there being no chance of consolidation being optional?

    PvP's consolidation was done in order to allow level entry-level players to jump straight into the level-cap toolkit of PvP, or, put less kindly, to dumb down the level-cap PvP toolkits to that of PvP content's entry levels. It was an addendum to a far larger plan specifically and deliberately aimed at simplification.

    That context does not apply also to PvE, for which a level-cap kit is not the same as a level 30's and the dev's do not insist on some hard cap of a dozenish job actions.

    Chocobo racing has about as much relevance to the broader designs of PvE as does PvP in this game; since Stormblood, XIV has already stripped any illusion of its PvP following the same design philosophies as its PvE, instead being plenty happy turn PvE into some hybrid of a mini-game and reference to PvE actions.
    (2)
    Last edited by Shurrikhan; 03-14-2022 at 02:22 PM.