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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,614
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kohl View Post
    You're assuming something I didn't say. I never claimed that was a cause, I simply stated that it would make room without increasing the number of buttons.
    Yes. But you're still implying the lack of perceived button space was ever a reason to begin with. Like I said, even if they did consolidate combos, they wouldn't add new ones. We'd just have less buttons to press. Several jobs have plenty of space even now. They still don't want to add additional combos on tanks or DPS buttons on Healers.

    Quote Originally Posted by Kohl View Post
    Not assumption, people literally said as much... in this thread, and you just inferred it again in your rebuttal.
    Who in this thread has even insinuated pressing 123 instead of 111 is harder? Even if there were a few, they're a distinct minority yet every time combo consolidation is brought up, several people act as though this is the only reason people have any opposition towards it. Even your own quote essentially dismissing the opposing perspective as being "threatened".

    Quote Originally Posted by Kohl View Post
    Again, I didn't say they would do anything, I said it opened a door to more actions without increased buttons. I game on a controller because they give you that option and it makes the game more enjoyable. If they gave me the option to do this I would because it makes more sense on a controller. Other people would want it for different reasons. But the dev team seems pretty keen on giving us a lot of options, especially on things like UI. So I do not share your concerns. I would prefer it as an option and I still want people who don't prefer it to have the UI be how it is good for them.
    The problem is it will never be optional. They aren't going to design a consolidation system only to then continue pruning abilities. So in the case of say, Gunbreaker. If three new abilities were added, I'm suddenly squeezing for hotbar space because none were removed. So I either have to put these abilities on awkward keybinds or am forced into consolidating combos. Hence why it isn't optional for those of us who dislike it. At least it won't be at some point.
    (5)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by ForteNightshade View Post
    We'd just have less buttons to press.
    less buttons, same APM.
    Instead of pressing 123 you go 111
    you still have to do it three times.
    Less bloat means easier hotbar management.
    (4)

  3. #3
    Player
    ArcaviusGreyashe's Avatar
    Join Date
    Jul 2014
    Posts
    905
    Character
    Sikah'to Tahqa
    World
    Ragnarok
    Main Class
    Gladiator Lv 100
    I love you, Shurrikhan, and everything you've said, but I'd just like to add something

    Quote Originally Posted by ForteNightshade View Post
    Who in this thread has even insinuated pressing 123 instead of 111 is harder?
    I know it isn't your argument, but the fact is : it is. For many people out there. There are loads of people in this thread that argued that concatenated combos would be dumbing down the game, and everybody, including you, agrees it wouldn't make it easier for them to use those. But there are people out there that have arthritis, psychomotricity issues, and whatnot. The argument over "if it would be more comfortable for the average joe" is already a mess because you're all pretending you'll be forced to play that way, or, and I don't know what's less probable, that you'll quit if it is implemented, but there are people out there that need it to play harder content.

    Therefore, it should be implemented, whatever you think about it.
    (3)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,825
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ArcaviusGreyashe View Post
    I know it isn't your argument, but the fact is : it is. For many people out there.
    Sorry to interject, but this point may want reiteration? Forte needn't answer for others' positions, even any immediately surrounding their own.

    Just a note: What if the term were instead "sand down" or "shallow out" or "change the vibes of" instead of "dumb down"? Would that change the tenor of how your argument interacts with Forte's, more specifically?

    My point being... what was lost doesn't necessarily have to be difficulty. And while that "something other than difficulty" feature in changing button presses per step isn't a factor of enjoyment for me, and I'd favor having the option regardless (since I do think it would in fact remain an option so long as players didn't read into the change more than is intended by it, on which Yoshida can have great effect if he just made plain what he has planned for it), I can see why that'd feature still be notable for others.

    :: Sorry, again, for the tangential critique. Please do critique me, as well, if I seemingly miss a step.
    (0)
    Last edited by Shurrikhan; 03-10-2022 at 08:53 PM.