Quote Originally Posted by Merrigan View Post
You're partly right - but it would take a lot more GCD than the game has to offer to break the monotony of 1-1-1, even on classes that are rather spoiled in that respect.
I guess that's up to personal taste, so there's not much room for debate here, especially since neither of us have got to try it.

As for the rest, I think you're making a mistake when you say "option". It is very likely that, for technical reasons or lack of time, the developers impose this choice. That's why people are protesting against this idea, because it will certainly not be possible to go back once it's IG.
Well someone said earlier that there are ways to have it in game actually (third party), so I asked around for more information about that.

In that plugin, each different concatenated combo can be checked or not. So say you're playing SAM and want to concatenate your flower mono combo (I'll be damned if I remember one SAM skill name ever.) but nothing else, you can. As far as I know and that I can reverse engineer it, it's just a detection of whether you got an invisible buff that represents the combo, and a skill replacement in the action bar. Basically, a better macro. That's a very easy and approachable way to develop it, and while it may have some issues (packet loss maybe ?) it's a pretty good start.

Especially, since it's that simple, you can have it as an option in a separate menu or whatever.