Quote Originally Posted by Shurrikhan View Post
I'm not sure why we ought focus on removing AoE | ST options before combos. At least they provide a degree of choice (though less so when the ST option is only 10% stronger than the AoE, as per Bloodletter and Rain of Death, etc.), unlike separate combo GCDs.
Because the combos offer some engagement, albeit it mildly so. At the very least, they break up the monotony of spamming the same button. AoEs don't provide any choice? They're entirely binary. You press Orogeny at 3+ targets; Upheaval otherwise. Any other decision is wrong. The difference is you hardly ever press the AoE equivalents in content that matters. So they hardly see use outside dungeons.

I've said before, if I thought they would replace combos with something new, be it several additional combos, new sequenced buttons or something. I'd be a lot more open to the idea. If it's literally just reducing say, Dragoon, to a job primarily spamming 1 and 2, I'd much prefer the current system.