That one wouldn't work because the Afflatus skills need lilies so you're hamstringing us when we're out of them.
It would be like if you have a lilly it would make medica/cure 2 instant rather then outright get rid of them. I made the suggestion a while back cause I would never use cure 2 or medica when I have a lilly.
No, it would be like any action that changes to another action while under some effect. Just to pick something off the top of my head, when RDM has 20|20 gauge the action Moulinet upgrades to Enchanted Moulinet. WHM could easily be changed so that when you have one or more lilies, Cure II is upgraded to Afflatus Solace and Medica is upgraded to Afflatus Rapture.
...but in what way is that not bloat? There is a button on your bar, that you never press but once per life; and you have another button that you can use often but not at all until you first press that one button that you only press once and then never touch again. Why wouldn't you want to make the button that you press once and never touch again change into the other button that can't be used unless you've pressed it?
(Yes, I know, SMN already doesn't have many buttons; however, it can be true that SMN doesn't have very many buttons and simultaneously also they still have buttons that can be reasonably consolidated because one is locked behind the other.)
Last edited by Rongway; 03-06-2022 at 07:45 PM.
Error 3102 Club, Order of the 52nd Hour
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.