Quote Originally Posted by Absimiliard View Post
Personally, I would like to see the combos put on one button and the newly empty slots filled with even more oGCD abilities. Or, if not that, uncomboed abilities like DRK's old dot.
As something to mention, alot of jobs (looking mainly at DPS here) already have alot of oGCDs to fit into every burst window, adding too many more would start to cause them to drift outside the burst window just because you have no more weave slots to use. Just something to keep in mind.

The Dev team also done away with most standalone DoTs since SB, Touch of Death, Mutilate, Fracture, Phlebotomise, Shadow Fang, Lead Shot, Scourge etc. So would it be wise to add them back in? especially since I can see alot of them just getting in the way with current jobs, Touch of Death on Monk could get in the way of Masterful Blitz, Mutilate/Shadow Fang, Ninja already has so much to fit into the TA window, I really do not think that adding another thing is going to help etc. Don't get me wrong, some additions would be nice, like Scourge back on DRK, but again, you also have to take into account whether it would mess up the job flow and just get in the way.