Quote Originally Posted by Wyakin View Post
The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want
yeah Im pretty sure its because of that one potential mess up being the sole thread that keeps certain combo heavy jobs interesting and entertaining. Yup...

No...its really not because of that. What makes classes like Monk and Samurai fun is that they have branching paths in their combo rotation that extends different button presses. Which is what I see a lot of people complain whenever they bring up the oh so clever 11111111 rotation.

I agree with the previous poster, its not the complete end of the world as we'll eventually see more skills and buttons added in future updates for jobs that will bring back some bit of complexity before they trim them down a bit such as with Gunbreaker and its Continuation button.