Quote Originally Posted by Raikai View Post
I think it might eventually find its way in. XIV follows a vertical progression with each level tier, and there's only so many new rotational keys you can add before having to get the job through a rework.

Some people say it dumbs thing down and makes jobs 1 button spammers, however it's not as simple as that... Some jobs are indeed very simple and can go without this feature, like Machinist or Summoner if it was a combo job.

Other jobs, though, are already near the limit of how much you can add before it becomes way too busy, like Dragoon. Those indeed could benefit from a consolidated combo to free up a few binds for new things. They did this with Gunbreaker's cartridge combo and the job suddenly feels much better to play without losing any depth.

I personally don't see a lot of difference in pressing the same key 3x than pressing a sequence of 3 keys that are always bound right next to each other. They are still different actions being pressed.
The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want