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  1. #1
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Raikai View Post
    I think it might eventually find its way in. XIV follows a vertical progression with each level tier, and there's only so many new rotational keys you can add before having to get the job through a rework.

    Some people say it dumbs thing down and makes jobs 1 button spammers, however it's not as simple as that... Some jobs are indeed very simple and can go without this feature, like Machinist or Summoner if it was a combo job.

    Other jobs, though, are already near the limit of how much you can add before it becomes way too busy, like Dragoon. Those indeed could benefit from a consolidated combo to free up a few binds for new things. They did this with Gunbreaker's cartridge combo and the job suddenly feels much better to play without losing any depth.

    I personally don't see a lot of difference in pressing the same key 3x than pressing a sequence of 3 keys that are always bound right next to each other. They are still different actions being pressed.
    The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want
    (9)

  2. #2
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    410
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Wyakin View Post
    The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want
    At this day, it's VERY hard to break combo. Removing the chance of a mistake that hardly takes place unless you're trolling is completely inconsecuential and, in the jobs where it's more likely the happen, the one button combo would be impossible to introduce without altering the job's gameplay (PLD, DRG, SAM and MNK). Not to mention OP's scenario already exists and is still liable to break (GNB GF combo).
    (2)
    Last edited by BokoToloko; 03-06-2022 at 05:47 AM.

  3. #3
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Wyakin View Post
    The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want
    yeah Im pretty sure its because of that one potential mess up being the sole thread that keeps certain combo heavy jobs interesting and entertaining. Yup...

    No...its really not because of that. What makes classes like Monk and Samurai fun is that they have branching paths in their combo rotation that extends different button presses. Which is what I see a lot of people complain whenever they bring up the oh so clever 11111111 rotation.

    I agree with the previous poster, its not the complete end of the world as we'll eventually see more skills and buttons added in future updates for jobs that will bring back some bit of complexity before they trim them down a bit such as with Gunbreaker and its Continuation button.
    (5)

  4. #4
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,578
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Wyakin View Post
    The difference is simple. You can accidentally press the wrong button in your combo. Yeah, it’s rare and yeah it’s a stupid thing to do but it can be done. Removing it would make that mistake never happen. Another move towards making FF too simplistic and boring. The opposite of what people want
    Like you said... it's rare, so what weight that bears?

    I think the gains in complexity of having more available keybinds for other kinds of actions overshadow this minimal complexity losses in having the pvp combos by default for pve.
    (2)