You mean, a real combo, where independent decisions can... combine synergistically, instead of simply having all but one choice per combo locked out in any given GCD? You madman, you.I'll admit, if the "combos" are literally going to be "1-2-3" combos as most of them currently are, then I'd say they should be condensed just like in PvP.
However, I wouldn't mind seeing them do something more akin to the old (ARR) Monk combos. You GENERALLY used "1-2-3" then "4-5-6", however if you were REALLY skilled, there would be times you might deviate, because each part of the combo had a specific EFFECT.
I really don't want PvP combos in PvE, no. That sounds pretty lousy and I'd imagine most people who care even a little about their quality of play will recoil at that.
If anything I'd imagine they'd go the opposite direction since a combo breaks off all forked paths and they seem more interested in shorter, dynamic rotations.
Condensation on basic chaff though, sure. More room for that, they did a little in Endwalker and could stand to do more.
Last edited by Mapleine; 03-09-2022 at 06:30 PM.
You can't have more room to new skills because in order to do a combo you need already 3-4 keys in your hotbar, that's why SE didn't gave us more skills in Endwalker, mostly fixes and potency.I really don't want PvP combos in PvE, no. That sounds pretty lousy and I'd imagine most people who care even a little about their quality of play will recoil at that.
If anything I'd imagine they'd go the opposite direction since a combo breaks off all forked paths and they seem more interested in shorter, dynamic rotations.
Condensation on basic chaff though, sure. More room for that, they did a little in Endwalker and could stand to do more.
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