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  1. #1
    Player
    Kemyo's Avatar
    Join Date
    Jan 2022
    Posts
    4
    Character
    Maeva Black
    World
    Moogle
    Main Class
    Bard Lv 90

    Suggestion : Option to show <5 Status Effects Icon (buffs/debuffs) in Party

    Hello,

    Currently you can choose to have between 5 and 10 Status Effects Icons at maximum.
    (This option is located in Character Configuration > Ui Settings > Party List)

    The thing is most people I'd assume never look at other people's buff, and very rarely look at their debuffs.
    (Only when some mechanics put debuffs on people such as p1s chain mechanic)

    Is it possible to add those options for Ui Customization please? :

    -Option to show less than 5 Status effects Icons. Ideally between 0 and 10.

    -Make a distinction between buffs and debuffs in that menu :
    Those Status effects are mixed together, with Debuffs appearing first then Buffs.
    I'd like to have the option to only show the debuffs, and to completely hide the buffs.

    This may seem like a minor improvement, but i like to have a Ui as clean as possble.
    Adding those additionnal options, without removing the current ones, will only make the game better.

    Also to any player who sees this thread, and agrees with my proposition, please leave a reply. It should show Devs that this is really a QoL improvement and would be very welcomed by us!

    Thank you for your time.
    (2)

  2. #2
    Player
    Kaedys's Avatar
    Join Date
    Oct 2021
    Posts
    92
    Character
    Kaedys Kor
    World
    Exodus
    Main Class
    Red Mage Lv 99
    +1, especially to being able to hide buffs and only show debuffs. There isn't nearly enough visual differentiation between the down-arrow debuffs and the up-arrow buffs, so trying to quickly scan the party list for who has important debuffs (ex. the DPS and tank that get the yeet-the-party debuff on P2S) takes far more cycles than it should. I really just want to be able to glance at the party frames any have only those debuffs show up for ease of rapid identification.
    (2)