Here is the same interview with a revised/formal version on dengekionline. The words used in this formal version are much clear. So please check it out.
https://dengekionline.com/articles/119882/
The following section is where the squadrons are mentioned: ――メインIDのフェイス対応に関連して、冒険者小隊の扱いがどうなっていくかもお聞かせください。
Here's a quick translation (sorry for poor English):
"Just like I mentioned in the PLL before, the AI of the Squadrons is totally different from the AI of the Trusts. Lets say that we want to update the Squadrons, then we will have to update the MSQ and ID/Dungeons at the same time (to make them also being able to run smoothly by the Squadrons AI)."
"Furthermore, I think that if we want to further develop the Squadrons system, its better for us to make them have the same (AI) system as the Trusts. Some people might be really looking forward (for the Squadrons updates), but the Squadrons updates will be paused until then (after they have the same AI system as the Trust). (For this reason,) We might give out compensation."
"If we continue to update the Squadrons system (without updating its AI), it will be vastly different (in an inferior way) from the Trusts system. When the players are getting used to the (advanced) Trusts system and Story Support features, it would be very stressful (to make the Squadrons as good as them). In order to make the Squadrons and Trust system together (e.g. use the same AI), and by considering the cost of AI development, I think it would be better to spend our resources (to make Trusts system's AI run) on the MSQ and ID/Dungeons first."