I was not trying to say that those who have been here longer deserve special benefit, though perhaps I used a poorly worded example.
The point was that those who don't care about housing and are just spending their gil on houses because they've got nothing better to do with the gil (or are looking to make a profit in the case of FC houses) are now in the position of easily being able to force out those who actively desire a house to use and have been trying a long time to get one without success. The former won't engage with the system once they have a house while those who want to engage with the system still aren't getting the chance.
It is not a fair system when only some who meet the basic requirements are rewarded and others get left out despite having met those same requirements. A fair system would make certain that everyone who meets the requirements is rewarded.
I'm in agreement with Divinemights on this one topic (and the two of us agreeing on anything is a rarity if you go back through our post history). It's a delusion to think the lottery is a fair system. It still has its flaws. Being a better system than FCFS doesn't make it a fair one.
There's also a big difference between calling a specific thought delusion and calling a person delusional. Maybe avoid the ad hominem attacks? You can't control what someone else chooses to say but you can control what you say.
It appears to be one bid per character, not per account. Someone with multiple characters could potentially make multiple bids.
Unfortunately, that incredible amount of gil that some players have will never get drained out of the game unless SE makes a radical change to the gil cap and reduces it per account substantially. They can't put a high price on something like Island Sanctuary because that would keep less wealthy players from participating. The gil sink mounts might have been a step in the right direction if they hadn't used recolors of existing mounts - and if the prices had been 10 times higher than what they are.
We end up with a bunch of complaints as players are still unable to get a house because there will be hundreds if not thousands competing for the same plot (depending on how many are available for that lottery period).
It's what some of us have been pointing out all along - SE is shuffling the RNG involved in getting a house without addressing what makes getting a house a problem in the first place. The wards will never be sufficient to serve all of the player base that wishes to obtain a house. People will be happy at first because a change was made then end up angry when the change doesn't improve their situation.