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  1. #1
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Catwho View Post
    I played XI. I liked BCNMs back then.

    You know what fills that itch in XIV?

    Savage raids.

    It really wouldn't be any different in implementation or loot distribution, minus the fact that you don't have to farm a key item.

    Want to farm a key item? Well, that's what maps are doing in XIV, with the same loot pinata effect that BCNMs did.
    My key point was to have risk reward, whereas you can do savage as many times as you want until it’s cleared.

    Also, once savage/ex is done…they’re done. I haven’t really farmed old savage stuff as their gear was useless by the time I touched them. The gear/drops I’d be interested in are much more in line with like.. Eureka.

    Treasure maps, even old ones in Stormblood, we still do about once a month for lols/something fun to do with possible interesting/sellable/fun drops, so something like BCNM I can’t really see as comparable to savage aside from the “figure it out” itch.
    (2)
    Last edited by kaynide; 03-05-2022 at 05:30 PM.