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  1. #21
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    993
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    This scenario happens more than you think and SE will want to populate its new worlds. Punish the general population because of a few abusers makes no sense.

    I don't care if people resell items. It's super easy to make money with the MB by selling the right stuff (and buy items that are priced too low to resell them. Just made 80k in 5 minutes buying under priced items on my server and selling them to a vendor). Those who buy massively on the JP servers concentrate on specific items anyway and there is plenty of room left. As for me, I will often buy the items that are priced 1 gil above the lowest. I also have no shame to seriously undercut someone if I want to.
    (1)
    Last edited by Toutatis; 06-25-2022 at 02:48 PM.

  2. #22
    Player

    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    67
    In theory, the market corrects itself.

    However, the game does not abide by the same rules as a "Free Market".

    I have a feeling, once they open visiting other Data Centers, it will really show how bad the markets are.


    I think Buying cheap on one server and Reselling on another server is legit.


    What if we consolidated the market across all data centers? One market for everyone. What will that do?
    (0)

  3. #23
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by rahz View Post
    What if we consolidated the market across all data centers? One market for everyone. What will that do?
    Their original plan was to have all marketboards on a logical data center merged into a single market when World Visit was first released but they ran into technical problems. They didn't say they've scrapped the idea entirely but they did make it sound like it will be quite a while before they give it another try.

    Even if they could get that to work, I doubt very much that any consolidation would extend beyond physical data centers. One server/set of servers would be swamped trying to handle all the market transactions for this size of player base and players on the opposite side of the world from the server location would probably have substantial delays getting search results, resulting in a higher number of failed purchase transactions.

    As for player markets, they're bad in any MMO because players value their time differently, don't always have the same time investment to acquire the same item, and have different goals for the currency they earn.

    Data center travel probably won't change things much over all outside of the more expensive rare items. Few players make that much use out of world visit for market purchases, it's highly unlikely they'd start using data center travel for it.
    (1)

  4. #24
    Player

    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    67
    I heard a theory that SE regulates the market (or certain items) with their own listings that may appear to be bots.


    if the issue is trying to make money... SE has introduced a lot of ways to make money in this game since ARR without having to sell a single item on the Market Board. The quests give a lot more money. Leve quests are always available. Duty Roulettes. There is literally no shortage of gil to be made in this game.

    Also, purchasing an item cheap in one server and then reselling it on another server at a higher price is not crashing the market. Market crash is a sudden dramatic decrease in price, not an increase. If we wanted to crash the market, and anybody can since it only shows the first 100 listings of the lowest price, we can list 100 items across multiple retainers and characters to push out the competition. This is a practice we see with players who corner the market on certain items. It is not against the ToS to corner a market and sell things for really cheap.

    I can craft 100 items and give it to all my friends. I have no control over them turning around and reselling those items on the MB. It still says my name as the Crafter on the item. Should I be in trouble for "cornering a market" when I had no control over the actions of other players?
    (0)

  5. #25
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by rahz View Post
    I heard a theory that SE regulates the market (or certain items) with their own listings that may appear to be bots.
    I doubt that. They can easily put items on a vendor NPC if they wanted to create some sort of price regulation, like they did with the intermediate crafting materials for HW and SB.

    The listings that appear to be bots most likely are bots or players with a lot of time on their hands that prefer crafting/gathering to other game content.

    MMOs tend to be hands off when it comes to the player driven economies. It would take a considerable amount of development time to micromanage prices in the player markets when there are tens of thousands of different items to be monitored. They most they do is adjust drop rates or change quantities needed for recipes if needed items become difficult to obtain.

    For now, players are mostly fearing what might happen over thinking out what likely will happen. Any market changes are far more likely to end up slow over time then sudden. The biggest risk are the bots rings out there - how are they going to take advantage of data center travel now that it will be easy to move items between data centers?
    (0)

  6. #26
    Player
    Kes13a's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    2,842
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    For now, players are mostly fearing what might happen over thinking out what likely will happen. Any market changes are far more likely to end up slow over time then sudden. The biggest risk are the bots rings out there - how are they going to take advantage of data center travel now that it will be easy to move items between data centers?
    I thought I read somewhere that they werent allowing cross data center buying/selling.

    I will have to look for that
    (0)

  7. #27
    Player
    Wyssahtyn's Avatar
    Join Date
    May 2017
    Posts
    870
    Character
    Saika Kinoshita
    World
    Mateus
    Main Class
    Rogue Lv 53
    https://na.finalfantasyxiv.com/lodes...6b65acdbd23850

    * Market board items can still be purchased.
    (0)

  8. #28
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Kes13a View Post
    I thought I read somewhere that they werent allowing cross data center buying/selling.

    I will have to look for that
    The information is in the patch notes.

    You can't post a sell listing on a different world/data center to sell items since your retainer access is restricted to your home world.

    Players are welcome to make purchases from marketboards on other data centers.
    (1)

  9. #29
    Player
    GeminiReed's Avatar
    Join Date
    Nov 2019
    Posts
    506
    Character
    Alys Isshu
    World
    Malboro
    Main Class
    Summoner Lv 61
    Quote Originally Posted by rahz View Post
    In theory, the market corrects itself.

    However, the game does not abide by the same rules as a "Free Market".
    Game markets are pure, unfettered capitalism. What we have in the Real World™ is heavily regulated. Markets work much better under "coopetition" instead of the Darwinian horror that you see reflected in game economies.
    (0)

  10. #30
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by GeminiReed View Post
    Game markets are pure, unfettered capitalism. What we have in the Real World™ is heavily regulated. Markets work much better under "coopetition" instead of the Darwinian horror that you see reflected in game economies.
    What we have in the real world is also affected by the need to manage resources.

    The game doesn't even come close to replicating that short of rare drops from things like maps. A node doesn't have a restriction on how many players can use it at one time and will respawn multiple times a day.
    (0)

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