Results 1 to 6 of 6

Thread: GNB adjustments

  1. #1
    Player
    RinaB's Avatar
    Join Date
    Dec 2019
    Posts
    383
    Character
    Lily Jun
    World
    Seraph
    Main Class
    Dark Knight Lv 100

    GNB adjustments

    Hey all, GNB is great this xpac and I wish heart of stone was originally designed as corundum but whatever. Anyways I was thinking it's often clunky to deal with the 3 cartridges for burst windows so why not just make bloodfest have a 1 min CD? Also, does anyone have any info in regards to the gnb sound effects? They're not unbearable but we are not using clubs, we are using blades. The sound effects on hypervelocity and double down are great...can we have more of that please?
    (0)

  2. #2
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    310
    Character
    Night Hour
    World
    Odin
    Main Class
    Dancer Lv 100
    The best change they could give Gunbreaker that would be a massive quality of life would be as follows


    No Mercy Duration 20 => 25 seconds.
    (5)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    60 second bloodfest would just make the insane 3 minute window now every minute window and its really not something you would want,and a 25 second NM far from being the "best" QoL GNB could get
    (3)

  4. #4
    Player
    Ixon's Avatar
    Join Date
    Mar 2011
    Posts
    462
    Character
    Nola Ustrina
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    In my opinion:
    Buff No Mercy to 22-25sec so it can accommodate a full rotation and Hypervelocity.
    Extend Continuation range to 6-8yalms as a quality of life.
    (The hill I'll die on)Make Double Down cost 1 cartridge instead of two, it would just be a quality of life and a reduction in clunkiness for me and a lot of other people that is not a "skill issue".
    (8)

  5. #5
    Player
    Zarkovitch's Avatar
    Join Date
    Nov 2014
    Posts
    671
    Character
    Sid Zarkovitch
    World
    Siren
    Main Class
    Gladiator Lv 100
    MORE RANGE ON COMBO PLS
    (5)

  6. #6
    Player
    SargeTheSeagull's Avatar
    Join Date
    Dec 2016
    Posts
    421
    Character
    Rad Calidum
    World
    Ultros
    Main Class
    Red Mage Lv 100
    I like Xeno’s idea of gnashing fang combo/burst strike granting stacks of continuation. They’d last like 20 or 30 seconds and you consume stacks of continuation to use jugular rip/abdomen tear/eye gouge/hypervelocity. Then if you need to double weave cooldowns you don’t clip your gcd or lose any of your continuation skills. Also, make double down cost 1 cartridge and increase the duration of no mercy.
    (2)