Quote Originally Posted by Liam_Harper View Post
It's still the same principle as the OP's suggestion and while a great idea (let's say each spell reduces the timer by 1.5 seconds, it would mean a Lily every 18 sec or so with full uptime), it would "punish" the bad players who would get less lilies per fight. So they'd probably still never do it. But I'd love to see it happen.
With how I see it, even if they only use burst healing spells (Cure I/II/III and Medica I/II) successfully (i.e. heal actual damage, which with auto-attacks is constant) and do no damage, it will still "reward" them with reduced lily times. So, unless they just sit there and do nothing, even a bad player will be "rewarded".