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  1. #1
    Player
    Random0's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    109
    Character
    Rhin Str'iden
    World
    Balmung
    Main Class
    Viper Lv 100
    I'd love to see the rewards based on individual contribution to the fight. Generate a rating based on damage dealt and healing. If rating is within a certain range of the average for your alliance you get the current rewards. Below that range, get only wolf marks. Above the average range awards bonus exp and tomes.

    This way those who are actively playing don't see any change to their gains, those who aren't pulling their weight are incentivized to try harder (but still get something if they're just not at that level yet), and those who are putting effort into doing their best are awarded accordingly.
    (2)

  2. #2
    Player
    Mandudez's Avatar
    Join Date
    Oct 2013
    Posts
    303
    Character
    Man Dudez
    World
    Exodus
    Main Class
    Armorer Lv 90
    Quote Originally Posted by Random0 View Post
    I'd love to see the rewards based on individual contribution to the fight. Generate a rating based on damage dealt and healing. If rating is within a certain range of the average for your alliance you get the current rewards. Below that range, get only wolf marks. Above the average range awards bonus exp and tomes.

    This way those who are actively playing don't see any change to their gains, those who aren't pulling their weight are incentivized to try harder (but still get something if they're just not at that level yet), and those who are putting effort into doing their best are awarded accordingly.
    That would be great if SE actually policed their own game and banned cheaters.
    (2)