Quote Originally Posted by Iddy_Dies View Post
I know this topic has probably been beaten to death
And yet, here we are.

Quote Originally Posted by Iddy_Dies View Post
The chance is rare as heck but it's twice that I've drawn three of the same seal now in raid
I mean this with no sarcasm: feature, not a bug. AST is a form of proc-based class, and the enjoyment of proc-based classes comes from the variance—especially the highs but also the lows. Variance is a core aspect in a lot of gaming (dice rolling, crits, etc.) precisely because it has consistently been shown to be an effective dopamine hit.

Some classes, like AST or BRD, have more variance than others by design. For people who like that sort of variance, those classes exist. For people who like less variance, other classes don't feature rotational variance (but still have more modest forms of variance like crits and direct hits). If you don't get the dopamine hit from AST card variance, I think that the solution is to play one of the other healers rather than to reduce the variance in AST (which, to be clear, is pretty modest in terms of performance over a 10-minute fight).