Quote Originally Posted by Alleluia View Post
People seem like they're after the grind
Quote Originally Posted by Ath192 View Post
I mean I see what you are trying to reason. But I just think the fundamental understanding here is not correct. People here seem to be after something new to do and would welcome something grindy or repeatable to keep them entertained. I don't see many people looking to grind old content for grinds sake. If that were the case, then sure, that would be a viable solution. It's not what I want, and if I'm reading the room correctly it's not what most people want either.
something along the lines of Bozjan / Zadnor are very good examples. They are challenging, Give great rewards, and the XP is good. People still do them but anyone that played during Shadow Bringers would be sick of it.
there are lots of things to grind in the Sothern front but at some point you do get to a point it is mundane. Even going back on a new character it is easy b/c you already know the best way to do everything, and the mechs the bosses will use.

Deep dungeons are a challenge of sorts but get very boring quickly because all of them are the same tactics, and they come with the down side you can't just AFK to take short breaks while zone base grinds you can.

Personally i wish they did something along the lines of Bozjan/Zadnor, sadly though Deep Dungeons are much easier to make from a developer stand point.
Along with Story wise, the only place that would make any sense would be in the void, b/c everyone is still recovering from End of Days on Hydaelyn

Square Enix told us they are updating old content, and adding in QoL on top of developing 7.0 so they are likely spread to thin to really develop a ton for End Game content.